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NPC Generator

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Advanced [show]


Shifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears pastel leather gloves, a pastel jacket, and tight pants. Her fur is short and cinnamon. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her mother was called into army service. Cursed with lycanthropy at a very young age, Shifting has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Shifting Treat, Female Tabaxi Cleric 1
Medium (4'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)7 (-2) 12 (+1)6 (-2)
Skills Deception +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Sweet Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this man prefers to wear pastel clothing when he does not wear armor. He wears his orange fur up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sweet lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Professionalism. Bonds: Attractive, Rich, Family, In love, Criminal record. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Sweet Candle, Male Tabaxi Expert 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 310 gp.


Social Check DCs


Peren Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His long brown hair reaches down to his waist. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Gardener and found it very stressful. He has drifted from career to career and currently works as a Gardener.

Motivation: To be a Dyer again.

Ideals: Joker, Professionalism. Bonds: Attractive, Mentor, Job. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Peren Caerdonel, Male Elf Fighter 5
Medium (4'7") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Raymond Ansley, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Bertram Northcott, Male Human Warrior 10
Medium (5'5") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dell Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back golden hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not trust anyone and sleeps with one eye open.

History: Born in the west to a Animal Trainer, Dell learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.

Motivation: To be a Shoemaker again; and she is unsatisfied with her job

Ideals: Fighting, Athletic. Flaws: Shy, Insomniac, Antagonistic. Bonds: Job. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Dell Deephollow, Female Halfling Wizard 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 700 gp. Golden yellow topaz (600 gp). Violet garnet (600 gp). Emerald (400 gp).


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trym was born in the north. At a young age he loved to build and create. Trym was born on a far northern desert where he grew up under the tutelage of his father, an expert Tailor. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Adventurer, Immigrant. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Trym Darby, Male Human Druid 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Wymar Merton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Rich. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Wymar Merton, Male Human Druid 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. 1 Darkwood Buckler.


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tan trousers with white and blue striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.

History: He was raised in a plains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Artistic, Gifted. Bonds: Poor, Family, Nature. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Bilbron Sympony, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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