Dondon Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His whole body is exceptionally muscular. He has a small bristly mustache and wavy auburn hair. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Fighting, Philantrophist. Flaws: Emotional. Bonds: Immigrant. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Seven Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. She has no fur. This hazel eyed southerner is not easily forgotten.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in a small desert village. Seven liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted martial powers by her dying brother.
Motivation: Half-Elven compassion.
Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 40 gp.
Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her black crest is knotted and matted. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: She got into the Courier business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has worked as a Courier like her father before her.
Motivation: She desires power and/or immortality.
Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Adventurer, Job. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 5)
Armor Class 14
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Melech Power, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears a green shirt with thin tan vertical stripes and black pants. He wears a wide-brimmed hat to hide his balding. His silver eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Melech embodies much of what other species detest in the Tieflings. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Seere Quest, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a green collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is lengthy. Her black eyes are passionate and lively.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Seere studied abroad. Through the years after Seere was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Seere's father didn't care for her much, and the feeling was mutual. She has never given up on her music dream.
Motivation: Many drow want her driven away; and someone believes her a fraud
Ideals: Philantrophist, Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 6000 cp. 1 Magnifying glass.
Drenna Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears white cloth garments or leather armor, and a wedding ring on her right hand. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.
History: She was born in the south, but her parents moved at a very young age to the north. She dropped out of school before completing her studies. Some 10 years later her spouse died after the birth of her son. Heartbroken, Drenna never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: In love, Immigrant. Occupation: Weaver
Voice: Stutters
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. Tourmaline (120 gp). 1 Minor magic item.
Burgell Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his silver hair well, parting it to the left. His amber eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Star rose quartz (60 gp). 1 Minor magic item.
Werydd Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She wears her golden hair up in a very large beehive style do. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born at the edge of vast island. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Marry her brother to traveling adventurers; and find a way to reverse the transformation of her brother
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Family. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Chalcedony (40 gp).
Claira Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her eyes are green and beady.
Personality: Calm and collected, she is a well trained Unemployed. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Unemployed soon after.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and expand her business
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Unemployed
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Smoky quartz (30 gp). Freshwater pearl (16 gp). Carnelian (30 gp). Fiery yellow corundum (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
