Helja Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her long brown hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady gray eyes.
Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insane, Fearful. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Tourmaline (160 gp).
Leucis Care, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black broad hat and black clothes. He wears his purple hair down. He has silver eyes and a black hat with a white feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: To protect his home; and he is unsatisfied with his job
Flaws: Ugly, Greedy, Secretive. Bonds: Mentor, Job, Guardian. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fonkin Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He wears his auburn hair up in a very large beehive style do. This green eyed easterner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Religious. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 280 pp. Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He is wearing a tight green one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a pickaxe. He wears his brass crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Servant arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, Military. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 90 pp.
Pog Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with pastel highlights, and long blue pants that bunch up around his shoes, and carries scimitars. He sports a long chestnut beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Artistic, Gifted. Flaws: Insane, Racist. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1400 gp. Banded agate (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his halberd. He has brown hair. He is baby faced.
Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Gifted, Fighting. Bonds: Family, Rich. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Rich purple corundum (800 gp). Rose (20 gp).
Harriet High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of the four houses of cards on her torso. She wears a broad hat to hide her balding. Her eyes are blue.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: Harriet was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has achieved small success as a Glassblower.
Motivation: Sabotage a competitor; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Job, In love. Occupation: Glassblower
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc, Sylvan, Elven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 300 gp. Deep blue spinel (900 gp). Rich purple corundum (1400 gp). Amethyst (160 gp).
Sora Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman prefers to wear flannel. Her clothes are grease stained in places. Her crest is silver and curly. She has gold eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Actor, Sora learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Gifted. Bonds: Poor, Immigrant, Religious, Job. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1600 gp. 1 Minor magic item.
Bûbol Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears a broad hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Bûbol was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has been a successful dealer in antiques buying low and selling high.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Racist. Bonds: Guardian. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp.
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