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NPC Generator

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Advanced [show]


Vaina Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a tan suit. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Vaina was left her mother's suit of armor and trained in its use and care. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Joker. Flaws: Hedonist. Bonds: Military, Job, Adventurer. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Vaina Mellerelel, Female Elf Sorcerer 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Rolf Shipley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To end his boredom.

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Rolf Shipley, Male Human Expert 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 370 pp. Sardonyx (80 gp). Brown-green garnet (60 gp). Violet garnet (700 gp). Chalcedony (80 gp). Pink diamond (7000 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs


Lone Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear darkened spectacles and heavy clothing, no matter the weather. Her top hat is riddled with cuts and holes. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Gardener and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out

Flaws: Ugly, Shy, Racist. Bonds: Slave, Job. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Lone Timber, Female Tabaxi Ranger 8
Medium (6'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 13 (+1)19 (+4)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears light armors faded through time and improper care, marred by sweets. He wears a small hat to hide his balding. He is baby faced.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Gomory studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Gomory Graeme, Male Human Warrior 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. Her ears are large.

Personality: Vicky speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Vicky Durkin, Female Half-Elf Druid 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Isabella Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her black hair is unkempt and raggedy. She has brown eyes and a yellow hat with a tan feather.

Personality: Isabella wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Someone believes her a fraud; and she wants revenge against gnolls

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Isabella Iathrana, Female Half-Elf Commoner 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 17 (+3)17 (+3)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Chassath Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. She wears a colorful flower in her gold crest. She tend to wears goggles to shield her eyes.

Personality: Her tongue was cut out and she uses sign language. Chassath enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born in the south, but her parents moved at a very young age to the north. A freak accident while working with her Cartwright father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Chassath Raghthroknaar, Female Dragonborn Adept 5
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Religion +6
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Bharash Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His long rusty crest is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bharash was born with his father's beautiful face. A freak accident while working with his Dyer father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Disease, Shy. Bonds: Adventurer, Attractive. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Bharash Norixius, Male Dragonborn Rogue 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Crowbar. 1 Good lock. 1 Magnifying glass.


Social Check DCs


Ahlyssa Cooper, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back silver hair. Her eyes are a pleasant amber.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Crown-heir arts, while her mother instructed her in etiquette, music and courtly manner. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Ahlyssa Cooper, Female Human Aristocrat 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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