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NPC Generator

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Advanced [show]


Azzakh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered warhammer and tarnished spear as well. His long gold crest is drawn into a two foot long braid. His eyes are red.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Azzakh hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by brigands. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and many brigands want him driven away

Ideals: Fighting. Bonds: Attractive, Poor, Enemies, Military. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Azzakh Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)7 (-2) 14 (+2)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 700 gp.


Social Check DCs


Balimaar Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His gray eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: In love, Poor, Religious. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Balimaar Almeida, Male Half-Elf Paladin 12
Medium (5'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 80 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Insight +7, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Brass mug with jade inlays (600 gp).


Social Check DCs


Nutae Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Nutae Caphaxath, Male Elf Druid 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nicor Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He wears his white hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Nicor Bedlam, Male Tiefling Aristocrat 2
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Bloodstone (70 gp).


Social Check DCs


Jheri Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She carries with her a set of bows on her belt, each one with a aquamarine on the hilt. Her copper crest, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Bonds: Immigrant, Military. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Jheri Jerynomonis, Female Dragonborn Warrior 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Bidreked Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears green trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His crest, while still mostly red, has prominent grey streaks. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west his family was never financially stable. Through the years after Bidreked was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bidreked's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Bidreked Jerynomonis, Male Dragonborn Adept 8
Medium (6'5") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 8 (-1)17 (+3)
Skills Athletics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurdred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her auburn hair is lengthy. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Cursed with lycanthropy at a very young age, Whurdred has worked very hard to control her curse. Now she works as a music tutor during her time off.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Whurdred Eversharp, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Three Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe, and carries shortbows. His lavender fur is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Disease, Antagonistic, Impulsive. Bonds: Nature. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Three Of Spirit, Male Tabaxi Druid 6
Medium (6'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 400 gp.


Social Check DCs


Irann Mystralath, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she has a large tan mantle and cape that has been intricately interwoven into her blue robe. She has moderate length auburn hair. Her hazel eyes are passionate and lively.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Map Maker for hire.

Motivation: To be a Interpreter again; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Irann Mystralath, Female Elf Rogue 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Zircon (80 gp). Obsidian (7 gp).


Social Check DCs

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