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NPC Generator

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Advanced [show]


Shaká Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He carries with him a set of warhammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Nature. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Shaká Palomarez, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 15 (+2)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 10000 sp. Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Donella Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Ruler uniform. Her blonde hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. Through the years after Donella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Donella's mother didn't care for her much, and the feeling was mutual. She has achieved small success as a Ruler.

Motivation: Retire the richest woman in the east; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Donella Reese, Female Gnome Rogue 5
Small (3'0") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Mardred Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple grey robe with blue stripes complete with hood. Her head has been shaved. She has gleaming, smiling violet eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is lazy, self-centered, vain, and jealous.

History: Mardred was born in the north. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Mardred Strongheart, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. 2 Antitoxin.


Social Check DCs


Takra Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Takra studied abroad. A gifted student he started as a Mayor, but he got bored and became a Roofer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Secretive. Bonds: Job, Has a crush. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Takra Brent, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dentratha Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her bronze crest is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home; and she is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic. Flaws: Insane, Shy, Disease. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Dentratha Ghaallixirn, Female Dragonborn Bard 2
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1700 sp. 1 Small steel mirror.


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white broad hat and white clothes. Her skin is fair and her fingers are delicate and long. Her white hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trym was raised in a hard working conservative environment. Trym abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Disciplined, Justice. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Trym Warmwater, Female Halfling Warlock 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)10 (+0) 16 (+3)7 (-2)
Skills Arcana +2, Athletics +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heskan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He wears his blue crest up. His gold eyes are passionate and lively.

Personality: Heskan wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He was always very intelligent and has formed a secret society of specialists.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Heskan Kerrhylon, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: Red spinel (160 gp).


Social Check DCs


Verna Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is long and unkept. She wears a mask on her face.

Personality: She speaks before she thinks and is too direct. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Scribe

Voice: German accent

Attributes [hide]

Verna Copperkettle, Female Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Andry Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her ceremonial dagger. Her blonde hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Andry grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Andry Stoutman, Female Halfling Ranger 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Infernal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs

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