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NPC Generator

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Advanced [show]


Marbas Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Family. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Marbas Divinity, Male Tiefling Aristocrat 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)18 (+4) 9 (-1)15 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 9
Languages Common, Ignan, Orc, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +6

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Ishte Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and blue. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Ishte Carrion, Female Tiefling Expert 4
Medium (5'6") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 9 (-1)17 (+3)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Giant, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Qemuel Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is short and white. His skin is flawless and his white eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north, but his parents moved at a very young age to the west. Qemuel was born on a far northern desert where he grew up under the tutelage of his mother, an expert Navigator. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's looking for his big break; and to reunite with his old friends

Bonds: Rich, Slave, Attractive, Adventurer, Immigrant. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Qemuel Agony, Male Tiefling Expert 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Huru Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is generally well dressed albeit a few years behind the times. She keeps her white hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Cartwright profession.

History: When she was but 4 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: A deep hatred of goblins; and further expansion of business

Bonds: Attractive, Enemies, Job, Immigrant, Rich. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Huru Atherton, Female Half-Orc Monk 3
Medium (4'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)2 (-4) 16 (+3)5 (-3)
Skills Arcana -2, Stealth +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ortegar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ortegar lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Healer for hire.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Disciplined, Gifted, Impeccable. Bonds: Job, Family. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Ortegar Sunmeadow, Male Halfling Ranger 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 6 (-2)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ribbles Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue armored body suit, with a simple grey line shooting up and back down. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Shy. Bonds: Rich, Religious. Occupation: Ruler

Voice: Soft and mumbly

Attributes [hide]

Ribbles Nopenstallen, Male Gnome Bard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Dwarven, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Azza Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a black coat, she is not a threatening figure. Her red hair is singed and shortened. She tend to wears goggles to shield her eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She became a Performer soon after.

Motivation: Retire the richest woman in the south; and she'd like to take her coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Azza Fealty, Female Tiefling Barbarian 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Star rose quartz (30 gp). Carnelian (30 gp). Golden yellow topaz (1100 gp). Freshwater pearl (15 gp).


Social Check DCs


Lamlis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is knotted and matted. He wears a mask on his face.

Personality: Lamlis is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Lamlis was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Job, Religious. Occupation: Shepherd

Voice: Sensual and smooth

Attributes [hide]

Lamlis Sylvaranth, Male Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he wears bulky green painted plate armor. His red hair is greasy and uncared for. His white eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Ahrim has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Ugly, Insomniac, Disease. Bonds: Guardian, Rich. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Ahrim Frailty, Male Tiefling Ranger 6
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 12 (+1)20 (+5)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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