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NPC Generator

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Advanced [show]


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her rapier. She has moderate length white fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.

History: Born in the south to a Assassin, Flame learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She struck the Assassin job and began her own company from there.

Motivation: She feels threatened by others.

Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Flame In the Wind, Female Tabaxi Warrior 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nurkara Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright brown dresses and hats. With wild brown hair. Her hazel eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north, but her parents moved at a very young age to the south. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and her religion dominates her actions

Ideals: Logical. Bonds: Family, Slave, Immigrant, Religious. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Nurkara Trueblood, Female Dwarf Fighter 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 86 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5

Possessions: 2400 gp. Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). Golden circlet with four aquamarines (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Semyaza Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a green costume with the symbols of magic on her torso. Her hair is white and curly. Her face is covered beneath a completely black helmet.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Criminal record. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Semyaza Tragedy, Female Tiefling Paladin 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)18 (+4) 15 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Druidic, Celestial, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 cp.


Social Check DCs


Waywocket Munggen, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tan armored body suit, with a simple pastel line shooting up and back down. Her chestnut hair is braided into rings. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born several months after her mother was called into army service. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Bonds: Rich, Military, Mentor. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Waywocket Munggen, Female Gnome Commoner 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is always cut to a buzz. His eyes are likewise amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural elven artifacts is his passion

Flaws: Antagonistic, Insomniac, PTSD. Bonds: Adventurer, Religious. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Beloril Torunn, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 18 (+4)5 (-3)
Skills Animal Handling +6, Performance -1
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp. Golden pearl (140 gp).


Social Check DCs


Portia Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a grey coat with tan slacks. She has a moderate pudge and is not very fit. Her black hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Portia will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Bounty Hunter business at a young age. Her mother was a soldier and died while she was still young. Portia was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Military, Family. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Portia Underfoot, Female Halfling Warlock 8
Small (3'0") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1500 gp. Aquamarine (1500 gp). Aquamarine (1500 gp).


Social Check DCs


Osah Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze. She has dyed her greying dark red hair a little too much giving a sharp dark red color. She has a tattooed face.

Personality: Osah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A powerful wizard made her what she is. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Secretive, Racist. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Osah Compassion, Female Tiefling Wizard 6
Medium (4'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 18 (+4)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp.


Social Check DCs


Gynk Garrick, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is knotted and matted. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She plays an instrument quite well.

History: She was born in a small mountains village. Gynk liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has recently gotten a pet goose that steals things from people.

Motivation: She's in love; and she's attracted to the pc

Ideals: Artistic. Flaws: Addict, Racist. Bonds: Nature, Criminal record, Has a crush. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Gynk Garrick, Female Half-Orc Monk 5
Medium (5'7") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His brown hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with poetry.

History: He got into the Farmer business at a young age. He worked as a nervous Farmer and found it very stressful. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Silvo Cherrycheeks, Male Halfling Sorcerer 7
Small (3'3") Halfling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1 Minor magic item.


Social Check DCs

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