Ildrex Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. His white crest is knotted and matted. His eyes are gold.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1400 gp. Black pearl (1200 gp). 1 Minor magic item.
Tricking Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a pastel vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur is short and gray. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. She also has developed a complete distrust of the Stableman profession.
History: She got into the Jeweler business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
Spear Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His gray fur is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his hazel eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the west, but his parents moved at a very young age to the south. A gifted student he started as a Sculptor, but he got bored and became a Beggar. He has worked as a Beggar like his mother before him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Adventurer. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Druidic
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 280 gp. Tiger eye turquoise (8 gp). Citrine (70 gp). 1 Masterwork Musical instrument.
Fargas Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a red and brown handkerchief worn on his right side. His silver hair is greasy and uncared for. His brown eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Tailor
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
Dain Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with yellow highlights, and long violet pants that bunch up around his shoes. He has done his best to style his black hair to look like a famous performer. His eyes are likewise violet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dain took refuge in the old dungeon and found the beat up axe and armor he uses now. By chance he met his brother recently and the two have been together since.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Justice, Logical. Bonds: Family, Mentor, Nature. Occupation: Dilettante
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Onyx (30 gp). Star rose quartz (30 gp). Jet (140 gp). Deep blue spinel (500 gp). Rock crystal (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelaide Bradford, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her black hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Adelaide embodies much of what other species detest in the Humans. She also has developed a complete distrust of the Body Guard profession.
History: She was raised by priests from a young age. Her childhood dream was to be a Body Guard, but she was a colossal failure. She has achieved small success as a Shoemaker.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Jabbie Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Fortune-teller. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Fighting, Persistence. Bonds: Job, Rich, Criminal record, Guardian. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Meriele Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. She keeps her white hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Attractive, Job, Poor. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 41000 sp. 1 Minor magic item.
Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is renowned for her bright brown dresses and hats. Her red hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Miller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to reunite with her absent father
Ideals: Philantrophist, Entrepeneur, Logical. Flaws: Insomniac. Bonds: Religious, Family. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnome, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp.
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