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NPC Generator

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Advanced [show]


Vassago Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has moderate length red hair. His eyes are white and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is a Lycanthrope in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Passionate, Joker. Flaws: Greedy. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Vassago Ecstasy, Male Tiefling Expert 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Tod Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He keeps his long brown hair kept up in a rat tail. His eyes are likewise amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tod hails from a village terrorized by orcs. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Greedy, Racist. Bonds: Rich, Enemies. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Tod Thorngage, Male Halfling Expert 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +5

Possessions: Hematite (16 gp).


Social Check DCs


Gunter Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length golden hair. His eyes are violet and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Gunter studied abroad. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Optimist, Opinionated, Gifted, Athletic. Bonds: Adventurer. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Gunter Barlow, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Azzakh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He likes to wear green tank tops with black pants. He keeps his long copper crest kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Addict, Lazy. Bonds: Rich, Religious. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Azzakh Clethtinthiallor, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 16 (+3)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Infernal, Giant, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. Old masterpiece painting (400 gp). 1 Average lock.


Social Check DCs


Kody York, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His silver hair is lengthy. His green eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He has never given up on his writing dream.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Artistic, Gifted. Flaws: Mundane, Secretive. Bonds: Rich. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Kody York, Male Human Fighter 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Deception +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Cook hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Criminal record. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Avelina Gentry, Female Human Adept 10
Medium (5'1") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: Just what you see.


Social Check DCs


Emeny Il-Song, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears violet trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her hair is long and silver with streaks of red, and is pulled back with small violet clips. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Fletcher, Emeny learned a great deal about her father's area of expertise. Emeny was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Athletic, Philantrophist. Bonds: Job, Criminal record, Religious. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Emeny Il-Song, Female Half-Elf Ranger 11
Medium (4'8") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 13 (+1)10 (+0)
Skills Athletics +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1600 gp. Violet garnet (800 gp). Malachite (5 gp).


Social Check DCs


Fallthra Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Beneath her clothing is a huge mess of scar tissue. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Attractive, Rich. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Fallthra Foamtankard, Female Dwarf Adept 10
Medium (3'9") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 75 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)6 (-2) 9 (-1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 12000 sp. Lapis lazuli (9 gp). Chrysoprase (70 gp). Rock crystal (70 gp). Emerald (800 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Lapis lazuli (9 gp).


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, brown cloak. He wears a top hat to cover his moderate length cinnamon fur. His blue eyes peer out from beneath his top brown hat.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Trail In the Wind, Male Tabaxi Rogue 8
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 19 (+4)18 (+4)
Skills Athletics +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1400 gp. Blue quartz (14 gp). Fiery yellow corundum (900 gp). Zircon (30 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs

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