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NPC Generator

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Advanced [show]


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail, and carries halberds. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue and catlike.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Zook Sympony, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)18 (+4) 12 (+1)10 (+0)
Skills Deception +2, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Terran, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bilbron Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He wears a mask on his face.

Personality: Bilbron hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Bilbron grew up listening to his mother's many stories. After coming to the age of reason, Bilbron took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Artistic, Gifted. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Bilbron Ningel, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Synthrin Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally shirtless and showing off her tattooed chest. Her bronze crest is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east her family was never financially stable. Through the years after Synthrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Synthrin's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Synthrin and her spouse have recently divorced.

Motivation: Many giants want her driven away.

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Synthrin Bhenkumbyrznaax, Female Dragonborn Druid 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Amethyst (80 gp). Amber (80 gp).


Social Check DCs


Quespa Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in a clean black cloak covering her clean studded leather. She has moderate length white crest. She is very pretty but has cold, dead eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: Quespa lived on a farm with her mother, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered music. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Persistence, Artistic. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Quespa Fharngnarthnost, Female Dragonborn Fighter 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)4 (-3) 16 (+3)17 (+3)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Brent, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a worn and beaten armor. She sports chestnut long hair. Her face is scarred and worn.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Criminal record. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Williamina Brent, Female Human Ranger 2
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 340 gp. Amethyst (50 gp). Banded agate (12 gp). Malachite (12 gp).


Social Check DCs


Kelter Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple white robe with green stripes complete with hood. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record, Poor. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Kelter Swiftwhistle, Male Halfling Barbarian 9
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +7
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 90000 cp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gomory Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear, and sports empty pouches on his belt. His white hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Flaws: Insane, Fearful. Bonds: Attractive, Job, Rich. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Gomory Sheldon, Male Human Monk 10
Medium (5'7") Human, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Intimidation +5, Survival +3
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Bertram Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, white, dusty cloak. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Family, Nature. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Fatrabbit, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 6 (-2)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cloud In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her white fur is lengthy and is close to two feet long. Her hazel eyes peer out from beneath her Stetson brown hat.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She feeds upon the attention of others.

History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a crush on the local Fletcher; and to settle down with her crush

Flaws: Shy. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Cloud In Shadow, Female Tabaxi Warlock 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Backpack.


Social Check DCs

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