Panana Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has wavy chestnut hair. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. When Panana reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Greedy. Bonds: Rich, Military. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Golden pearl (120 gp). 7 Acid flasks.
Rimple Reese, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue armored body suit, with a simple black line shooting up and back down. His black hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Rimple isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in the west to a Soapmaker, Rimple learned a great deal about his father's area of expertise. A gifted student he started as a Junk Dealer, but he got bored and became a Soapmaker. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: Many gnolls want him driven away.
Ideals: Impeccable. Flaws: Addict. Bonds: Enemies, Job. Occupation: Soapmaker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Sard (80 gp). Amber (150 gp).
Kava Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She wears a colorful flower in her rusty crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: The child of southern immigrants she idolized her mother. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the south, certain she would find work there.
Motivation: A deep hatred of goblins; and to share knowledge with the world
Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Nature. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Bloodstone (60 gp).
Bhevek Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his father. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Criminal record. Occupation: Fisher
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60 pp. 1 Minor magic item.
Hecat Passion, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an entirely green suit with black socks and a vest with buckled shoes. Her black hair is lengthy and is close to two feet long. This red eyed westerner is not easily forgotten.
Personality: She loves telling others what to do and how they should feel about things. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A powerful brothel owner made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Opinionated. Flaws: Insane, Ugly. Bonds: Criminal record, Mentor. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Hobart Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears white trousers with violet and green striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Hobart was born on a far northern forest where he grew up under the tutelage of his father, an expert Sage. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and someone believes him a fraud
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Sage
Voice: Posh accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 109 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Lapis lazuli (9 gp). Smoky quartz (40 gp). Jasper (40 gp). Violet garnet (400 gp). Azurite (9 gp). Jasper (40 gp). Aquamarine (400 gp). Alexandrite (400 gp). Sardonyx (40 gp). Black opal (600 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.
Amnon Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His dark red hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting, Joker. Flaws: Forgetful, Mundane, PTSD. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Eye agate (11 gp).
Vondal Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Mayor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 33000 sp. 1 Minor magic item.
Arara Aloro, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. Her long white hair reaches down to her waist. She wears an eyepatch.
Personality: She is very quiet and rarely speaks above a whisper. She believes the world needs to unite to get rid of gnolls once and for all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Arara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Many gnolls want her driven away; and a deep hatred of gnolls
Flaws: Ugly, Shy. Bonds: Poor, Enemies, Military, Mentor. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
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