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NPC Generator

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Advanced [show]


Cimer Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. He wears a colorful flower in his dark red hair. This silver eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Flaws: Mundane. Bonds: Attractive. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Cimer Sanity, Male Tiefling Warlock 7
Medium (6'8") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 14 (+2)18 (+4)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rinn Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs, and carries bows. Her blonde hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 7 years old her parents immigrated from the west. Rinn was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bricklayer. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rinn Arnuanna, Female Elf Rogue 2
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)6 (-2) 12 (+1)17 (+3)
Skills Deception +5, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky pastel painted plate armor. His brown fur is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a dire rats raid, leaving Flask alone in the world. After a stint in an orphanage, he was adopted. Being a Blacksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end his boredom.

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Flask Wind, Male Tabaxi Paladin 17
Medium (6'10") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 107 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702221

Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (200 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Ovina Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears loose pants and a collared shirt complete with sweater beneath her coat. She is an epitome of beauty. She has shaved her head bald. Her amber eyes are slightly larger than normal.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new dilettante responsibilities is difficult

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Ovina Thrahak, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp. 1 Bullseye lantern.


Social Check DCs


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy brown suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Sold as a small child to a necromancer, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor, Military, Mentor. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Adelard Richie, Male Human Ranger 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 25 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2900 gp. Tourmaline (100 gp). Zircon (50 gp). Banded agate (16 gp). Jade (100 gp).


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered shortbow and tarnished falchion as well. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. John's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Fighting, Justice. Flaws: Antagonistic, Mundane. Bonds: Nature, Family. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Hailey, Male Human Cleric 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork manacles.


Social Check DCs


Two Llamas Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red fur is thinning but still full. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Mentor, Nature. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Two Llamas Of Ebony, Male Tabaxi Warlock 6
Medium (6'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Deception +2, History +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. Azurite (16 gp). Chrysoberyl (130 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many green ritualistic tattoos. She has the majority of her body covered in plate. She keeps her chestnut hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of southern immigrants she idolized her father. Anne was born on a far southern island where she grew up under the tutelage of her father, an expert Tanner. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Anne Denholm, Female Human Ranger 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Ahinar Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears just a yellow suit. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful slaver made her what she is. Cursed with lycanthropy at a very young age, Ahinar has worked very hard to control her curse. She has worked as a Priest like her father before her.

Motivation: Wants to work out more often; and to be a painter again

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job, Mentor. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Ahinar Accord, Female Half-Elf Monk 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs

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