Loopmottin Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her white hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.
Motivation: She loathes her own lifestyle.
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Map Maker
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp. 1 Masterwork Common Melee.
Delebean Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is bristling with hidden weapons, mostly morningstars and greatswords. His hair is golden, silky, and of moderate length. His amber eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Delebean studied abroad. His mother was a mechanic, and taught him how to fix just about anything. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Gifted, Entrepeneur, Persistence. Bonds: Criminal record, Attractive. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Gunnloda Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears a brown feathered hat and brown clothes. She wears a colorful flower in her blonde hair. She is baby faced.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gunnloda was raised in a hard working conservative environment. Gunnloda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: Expand her business; and to pay off her debts
Ideals: Persistence. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp. Tourmaline (90 gp).
Alice O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. She sports silver long hair. Her amber eyes peer out from beneath her Stetson yellow hat.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Adventurer, and she later adopted a second son.
Motivation: To reunite with her absent father.
Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Family. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp.
Blossom Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a white shirt with thin red vertical stripes and blue pants. Her hair is cut close to her head. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and to reunite with her absent mother
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Shy. Bonds: Family. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. Deep green spinel (130 gp). Red spinel (130 gp). Azurite (10 gp). Obsidian (10 gp).
Shaena Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her brown hair is well kept. Her green eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. A true patriot, Shaena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She tends to her Glassblower job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 0 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 100 pp. Hematite (11 gp). Moss agate (11 gp). Clear bright green emerald (2000 gp). Deep blue spinel (1000 gp). Blue star sapphire (1600 gp). Amethyst (150 gp). Freshwater pearl (11 gp). Black pearl (1000 gp). Banded agate (11 gp).
Falkrunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of orcs once and for all.
History: From birth she was tutored by a cruel and relentless mentor. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge.
Flaws: Ugly, Insane. Bonds: Enemies, Mentor. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 pp.
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His beige fur is matted, messy, and big. His eyes are yellow.
Personality: Calm and collected, he is a well trained Sailor. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To be a Cook again; and to protect his home
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Guardian. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Red spinel (100 gp). Red garnet (100 gp). Golden pearl (100 gp).
Osco Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in white turtlenecks beneath a black coat with brown slacks. His brown hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Cook like his father before him.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!