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NPC Generator

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Advanced [show]


Hunter Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. His hair is long and golden with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hunter hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies, Guardian. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Hunter Dalanthan, Male Half-Elf Paladin 9
Medium (5'2") Half-Elf, Neutral Good (CR 9)
Armor Class 9
Hit Points 60 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His red crest is kept up in a ponytail inside a deerstalker hat. He has a dull look in his red eyes.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He comes from a rich western family. After coming to the age of reason, Mehen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Impulsive, Mundane. Bonds: Rich, Nature. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Paladin 12
Medium (6'5") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 79 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Old masterpiece painting (1200 gp).


Social Check DCs


Rezena Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy bronze crest. She wears skinny pants and wears a green and yellow robe with the hood down. She has a hunchback. Her bronze crest, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich northern family. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She became a Cartwright soon after.

Motivation: She is unsatisfied with her job; and she is greedy

Flaws: Ugly, Impulsive, Insane. Bonds: Job, Rich. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Rezena Mohradyllion, Female Dragonborn Rogue 11
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5

Possessions: 700 gp.


Social Check DCs


Ronk Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Servant. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He has no hair. His green eyes peer out from beneath his deerstalker white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses divination through singing.

History: Born to a Map Maker, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 4 years.

Motivation: Further expansion of business; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Ronk Cornish, Male Half-Orc Barbarian 13
Medium (6'3") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 125 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 19 (+4)9 (-1)
Skills Animal Handling +8, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Oakley, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is always cut to a buzz. Her eyes are blue and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Doctor. She would rather hide behind her crafts than deal with other people.

History: Born in the south to a Doctor, Juliana learned a great deal about her father's area of expertise. She worked as a nervous Doctor and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Juliana Oakley, Female Human Commoner 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Ulblyn Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish white hair is in a traditional bowl cut. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Ulblyn Nimblefingers, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 15 (+2)3 (-4) 17 (+3)15 (+2)
Skills Acrobatics +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +7

Possessions: 100 gp. Rock crystal (30 gp). Brown-green garnet (150 gp).


Social Check DCs


Trag Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. He has a long black beard with little hanging trinkets. His violet unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Justice. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Trag Spalding, Male Half-Orc Ranger 7
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.


Social Check DCs


Eldeth Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. She wears her blonde hair down. Her violet eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Miller. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Fletcher, who enjoyed hunting, Eldeth was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Eldeth took refuge in the large cave and found the beat up nunchaku and armor she uses now. Recently the stress of being a Miller has made it difficult for her to sleep.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Immigrant, Nature. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Eldeth Balderk, Female Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling, Goblin, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. His brown fur is still thick. His green unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Locksmith profession.

History: Born in the south to a Seamstress, Emerald learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Emerald has worked very hard to control his curse. He became a Seamstress soon after.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Military. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Emerald In the Storm, Male Tabaxi Wizard 16
Medium (5'3") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 56 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Intimidation +6, Survival +4
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544444

Possessions: 900 pp. Deep green spinel (80 gp). Peridot (50 gp). Amethyst (80 gp). Onyx (50 gp). Moss agate (8 gp). Rock crystal (50 gp). Canary diamond (8000 gp). Eye agate (8 gp). Jet (80 gp). Jet (80 gp). Golden yellow topaz (900 gp). Banded agate (8 gp). Banded agate (8 gp). Jade (80 gp). Lapis lazuli (8 gp). Black pearl (900 gp).


Social Check DCs

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