Chay Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To protect his home; and to clean up the streets
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Poor, Guardian. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1000 sp. Black pearl (800 gp). Moonstone (40 gp). Amber (60 gp).
Cory Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a tan scarf. He carries a battered sai and tarnished shield as well. His red hair is knotted and matted. His eyes are blue and beady.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His job bores him to no end. He has decided to make it more interesting.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Banker, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Odo Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his nunchaku. His tied-back hair is auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Addict, Antagonistic. Bonds: Attractive. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Auran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp.
Kerkad Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His black crest is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Astar Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Crown-heir does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.
History: Astar was born with his father's beautiful face. His childhood dream was to be a Ruler, but he was a colossal failure. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Passionate. Flaws: Insane. Bonds: Job, Attractive. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 69 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2000 gp. Alexandrite (200 gp). Red garnet (110 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Greethen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in black turtlenecks beneath a pastel coat with grey slacks. He wears a wide-brimmed hat to hide his balding. His gold unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with dancing.
History: Born in the south to a Scribe, Greethen learned a great deal about his father's area of expertise. His childhood dream was to be a Performer, but he was a colossal failure. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Job. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 700 sp. Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.
Khrosh Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long blonde beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Khrosh was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Justice, Opinionated. Bonds: Attractive, Rich, Criminal record. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Moonstone (50 gp). Deep blue spinel (1100 gp). Chalcedony (50 gp).
Ghâm Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair reaches down to his waist. He has gleaming, smiling green eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful slaver made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Brewer soon after.
Motivation: Further expansion of business; and expand his business
Ideals: Athletic, Disciplined. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 73 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. 1 Medium magic item.
Ethereal In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and has the majority of her body covered in plate. She keeps her lavender fur in a flapper bob. She has yellow eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her mother was called into army service. Her divine abilities were realized during a raid on her village. She then took over the family business and is one of the better Detective for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Gifted. Bonds: Job, Military. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
