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NPC Generator

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Advanced [show]


Therai Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of giants once and for all.

History: Therai hails from a village terrorized by giants. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Enemies. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Therai Absence, Male Tiefling Rogue 15
Medium (5'5") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 95 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)8 (-1) 11 (+0)7 (-2)
Skills Religion +4, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 2000 gp. Zircon (50 gp). Alexandrite (1600 gp). Eye agate (16 gp). Alexandrite (1600 gp). Brown-green garnet (100 gp). Bloodstone (50 gp). Zircon (50 gp). Aquamarine (1600 gp). Hematite (16 gp). Aquamarine (1600 gp). Chrysoprase (50 gp). Blue quartz (16 gp). Obsidian (16 gp). Hematite (16 gp). Banded agate (16 gp). 1 Medium magic item.


Social Check DCs


Three Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak. She sports a flattop fur cut. Her eyes are copper and beady.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has worked as a Weaver like her mother before her.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Job, Debt. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Three Blossom, Female Tabaxi Wizard 9
Medium (4'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)9 (-1) 16 (+3)17 (+3)
Skills History +2, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Bloodstone (20 gp). Azurite (8 gp). Violet garnet (1600 gp). Freshwater pearl (8 gp).


Social Check DCs


Quilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She does not trust anyone and sleeps with one eye open.

History: She got into the Dyer business at a young age. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Quilla Murnig, Female Gnome Commoner 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. Eye agate (16 gp). 1 Backpack.


Social Check DCs


Avice Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Humans.

History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Halfling people; and halfling compassion

Flaws: Addict, Disease, Racist. Bonds: Poor. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Avice Marlee, Female Human Warlock 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 20 pp.


Social Check DCs


Erias Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a grey suit, brown shirt, and tan tie. His chestnut hair is singed and shortened. He has gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Sellsword like his father before him.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erias Strongheart, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Jelenneth Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a robe, a symbol of the four houses of cards around her neck, and a nunchaku on her belt. She has styled her black hair well, parting it to the left. Her brown eyes are slightly larger than normal.

Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 5 years old her parents immigrated from the south. She has had some formal painting training, and achieved minor success. She was granted martial powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Artistic. Flaws: Insane. Bonds: Immigrant. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Jelenneth Aloro, Female Half-Elf Sorcerer 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Symma Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long chestnut hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: Symma wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Symma Oomtrowl, Female Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Shanairla Cithreth, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her hair is short and brown. Her thin eyebrows rest above her beady violet eyes.

Personality: She loves telling others what to do and how they should feel about things. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Shanairla reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants nothing more than to rejoin the army; and wants a kiss

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Military, Has a crush. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Shanairla Cithreth, Female Elf Barbarian 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Pearl Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. She has styled her black hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Pearl grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has achieved small success as a Masseuse.

Motivation: Find a way to reverse the transformation of her brother; and expand her business

Ideals: Passionate. Bonds: Attractive, Adventurer, Job, Family. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Pearl Brushgather, Female Halfling Barbarian 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Athletics +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6

Possessions: 20 pp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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