Quillathe Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a violet coat over a black low-cut shirt, and a deerstalker hat upon her head. Her skin is also unnaturally pale. Her hair is black and curly. Her eyes are green and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Quillathe was raised in a hard working conservative environment. Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. She now owns her own business.
Motivation: To be a Marshal again; and wants to open a new tavern
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 14)
Armor Class 9
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Malachite (16 gp). Blue diamond (6000 gp). Jasper (70 gp). Jet (80 gp).
Zûmug Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak, and he perpetually has his pickaxe ready. His chestnut hair is heavily combed to the left. His eyes are blue and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of a Butcher, who enjoyed hunting, Zûmug was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has achieved small success as a Merchant.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Nature, Job. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Quarethon Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his rusty crest up. This gold eyed southerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 4000 sp. Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Abalaba Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is also unnaturally pale. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving Energy wise she seems alert and responsive.
History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Joker, Professionalism, Logical. Flaws: Ugly, Insane. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp. White pearl (130 gp). 1 Masterwork Common Ranged Weapon.
Bardryn Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears tattered old clothes, she is not a threatening figure. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.
Grigi Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her white hair up in a very large beehive style do. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.
History: Grigi was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Servant
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 160 pp. Large well-done wool tapestry (400 gp).
Euphemia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her auburn hair is still thick. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Insane, Mundane. Bonds: Attractive, Guardian, Rich. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 82 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1300 gp. Onyx (60 gp). Onyx (60 gp). Amethyst (160 gp). Aquamarine (1600 gp). Jet (160 gp). 1 Minor magic item. 1 Minor magic item.
Tree In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, constantly wearing a brown suit, tan shirt, and pastel tie. His long cinnamon fur is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tree took refuge in the old dungeon and found the beat up sword and armor he uses now. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Selfish. Bonds: Rich, Nature. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 48 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: 17000 sp.
Adran Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in yellow turtlenecks beneath a violet coat with green slacks. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.
History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has money and likes to spend it.
Ideals: Persistence. Flaws: Hedonist, Ugly. Bonds: Rich. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
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