Duvamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She has moderate length white hair. She is baby faced.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She feeds upon the attention of others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her childhood dream was to be a Butcher, but she was a colossal failure. She inherited the family business which she has now maintained for 6 years.
Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Aquan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1 Average lock.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries a battered trident and tarnished morningstar as well. He keeps his long yellow fur kept up in a rat tail. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he is content
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Nature, Military. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Beloril Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey cloak and cross-gartered blue stockings. His auburn hair, when down, is lengthy. His eyes are brown and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Disease, Ugly. Bonds: Adventurer, Religious. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Quespa Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. Her brass crest is kept up in a ponytail inside a deerstalker hat. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Quespa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. In the meantime she has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Forgetful. Bonds: Adventurer, Job, Poor, Debt. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 5 (-3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 400 gp.
Gimurt Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a grey suit, brown shirt, and green tie. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Gimurt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love; and money/treasure
Flaws: Shy, Hedonist. Bonds: Rich, Debt, In love. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 600 sp.
Varis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright tan suits and hats. He has a chestnut handlebar mustache and slicked back chestnut hair. His green eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Optimist. Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Job. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Stacee Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a red suit, grey shirt, and brown tie. She is muscular with a powerful set of arms. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.
History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was granted psionic powers by her dying sister.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Nature, Immigrant. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 100 gp. Black pearl (200 gp).
Cockaby Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 10
Hit Points 40 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1800 gp.
Rimmon Fate, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears green cloth garments or leather armor. His dark red hair is braided into rings. He has gleaming, smiling red eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Rimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the south to a Roofer, Rimmon learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimmon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and regain custody of his son
Ideals: Optimist, Fighting. Bonds: Family, Job, Has a crush. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp. 1 Masterwork Light wooden shield.
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