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NPC Generator

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Advanced [show]


Williamina Kendal, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. With wild auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: She was born several months after her mother was called into army service. Williamina was born on a far western desert where she grew up under the tutelage of her mother, an expert Architect. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Pacifist. Bonds: Attractive, Immigrant, Job, Military. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Williamina Kendal, Female Human Warrior 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 6 (-2)11 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Korinn Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman wears black trousers with green and blue striped suspenders. She wears various colorful collared shirts. She wears her silver crest up. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of northern immigrants she idolized her mother. A freak accident while working with her Map Maker mother left her crippled. She has worked as a Fisher like her mother before her.

Motivation: She's attracted to the PC; and wants a kiss

Flaws: Disease. Bonds: Job, Rich, Immigrant, Has a crush. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Korinn Delmirev, Female Dragonborn Sorcerer 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 13 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. Solid gold idol (1200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Alvyn Pilwicken, Male Gnome Adept 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)10 (+0) 16 (+3)18 (+4)
Skills Animal Handling +6, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp.


Social Check DCs


Oren Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longbow. His brown hair is cut short. His fierce gray eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: Oren was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Gifted. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Oren Greenbottle, Male Halfling Warlock 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp.


Social Check DCs


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Criminal record. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Hobart Tealeaf, Male Halfling Wizard 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 66 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 17 (+3)17 (+3)
Skills History +4, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Jade (40 gp). Violet garnet (200 gp). Red-brown spinel (40 gp). Zircon (20 gp). Brown-green garnet (40 gp). Rhodochrosite (14 gp). Aquamarine (200 gp). Red spinel (40 gp). Deep green spinel (40 gp). Deep blue spinel (200 gp). Iolite (20 gp). Emerald (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ur-Dag Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Ur-Dag is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Sculptor business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Poor, Attractive, Family, Job. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Ur-Dag Royal, Male Half-Orc Cleric 4
Medium (6'2") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Giant, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. Golden yellow topaz (400 gp). Red garnet (140 gp). Red garnet (140 gp). Deep blue spinel (400 gp).


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is slicked back into a classic pompadour. This green eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Attractive, Job, Rich. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Eberk Brazzik, Male Dwarf Commoner 12
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Abyssal, Draconic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 100 pp. Red spinel (140 gp). Amethyst (140 gp). Black pearl (1200 gp). Blue star sapphire (1300 gp). White pearl (140 gp).


Social Check DCs


River Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, pastel, dusty cloak. Her lavender fur is heavily combed to the right. Her eyes are yellow and she is always smoking a pipe.

Personality: She exudes charisma. She is a tour de force of persuasion. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: River was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. Since then, she has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist. Bonds: Attractive, Family, Job. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

River Wing, Female Tabaxi Monk 4
Medium (4'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Mary Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her longbow ready. Her silver hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Blacksmith like her father before her.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Slave, Poor, Job. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Elsing, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp.


Social Check DCs

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