Nemeia Knack, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is knotted and matted. She wears an eyepatch.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She's looking for her big break.
Ideals: Disciplined. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quillathe Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'3" and wears professional attire. Her right leg appears badly burned and disfigured. With bright blonde hair. Her violet eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She is an amazing painter.
History: She served in the navy to pay for her family's outstanding loans. When Quillathe reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Gifted. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 28 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1600 gp). 1 Minor magic item.
Shivering Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in an above average manner. She wears a colorful flower in her yellow fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was raised in a desert tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Ploughman, and she later adopted a second daughter.
Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Theobald Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple yellow robe with white stripes complete with hood. His hair is short and brown. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Theobald was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Ruler soon after.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 39000 sp. 1 Minor magic item.
Patrin Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His rusty crest is heavily combed to the left. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and his religion dominates his actions
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
Possessions: 2100 gp. Silver comb with moonstones (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Silver comb with moonstones (700 gp).
Immeral Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is thinning but still full. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Animal Trainer soon after.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp.
Thea Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears red cloth garments or leather armor. Her silver hair is matted, messy, and big. She has a dull look in her blue eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.
History: Her mother raised her in a mountain cabin. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.
Tim Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He wears a colorful flower in his white hair. This amber eyed easterner is not easily forgotten.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He has drifted from career to career and currently works as a Mercenary.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Job, Rich. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 60 gp.
Orsik Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He likes to wear brown tank tops with violet pants. His whole body is exceptionally muscular. His black hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments
History: Born to a Shipwright, his father struggled to pay the bills. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Poor, Slave. Occupation: Server
Voice: Irish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 22 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
