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NPC Generator

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Advanced [show]


Arnold Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright golden hair and a scraggly beard. His fierce brown eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is a bit of a kleptomaniac; and to protect his home

Flaws: Disease. Bonds: Adventurer, Criminal record, Poor, In love, Guardian. Occupation: Masseuse

Voice: Irish accent

Attributes [hide]

Arnold Fawcett, Male Human Fighter 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Melissa Woods, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her red hair is still thick. She wears crescent spectacles with a black brim.

Personality: She has always had a great fascination with Dragonborn culture. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Melissa grew up listening to her father's many stories. Melissa was born on a far eastern forest where she grew up under the tutelage of her father, an expert Carpenter. She is searching for what she claims is her rightful reward.

Motivation: Revenge; and she wants to meet her childhood hero

Flaws: Racist, Addict. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Melissa Woods, Female Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Jet (100 gp). Bloodstone (40 gp). Amber (100 gp).


Social Check DCs


Immeral Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Cook. His chestnut hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of eastern immigrants he idolized his father. Immeral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Immeral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Cook like his father before him.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Bonds: Job, Guardian, Attractive, Immigrant, Criminal record. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Immeral Alfonso, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)17 (+3)
Skills Medicine +6, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gennal Goltorah, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Criminal record. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Gennal Goltorah, Male Elf Aristocrat 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries halberds. She wears her silver hair up. Her gray eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with unlife at a very young age, Loopmottin has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Fighting, Philantrophist. Flaws: Cynical, Mundane, Disease. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Cleric 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Oolah Shelby, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her auburn hair is lengthy. This green eyed northerner is not easily forgotten.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Oolah Shelby, Female Half-Orc Fighter 14
Medium (5'6") Half-Orc, Neutral Evil (CR 14)
Armor Class 10
Hit Points 97 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Insight +7, Religion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 200 pp.


Social Check DCs


Eleanor Tindall, Female Human [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is short and auburn. She has amber eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a logical person and will generally grow upset if things defy logic and science.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Eleanor Tindall, Female Human Adept 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)17 (+3) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 120 gp. Peridot (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerald Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown leather gloves, a brown jacket, and tight pants. With a patchy auburn beard and wild auburn hair. He has a dull look in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and further expansion of business

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Adventurer, Job. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gerald Brixton, Male Human Wizard 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 7 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2700 gp. Silver chalice with lapis lazuli gems (60 gp). Sapphire pendant on gold chain (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Harvest Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a brown suit. Her gray fur, when down, is lengthy. Her fierce blue eyes like to dwell on things.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: Born in the west to a Stylist, Harvest learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has achieved small success as a Stylist.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Harvest Fang, Female Tabaxi Ranger 8
Medium (5'8") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp.


Social Check DCs

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