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NPC Generator

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Advanced [show]


Ombul Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His blonde hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To be a Shipwright again; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Ombul Reedfellow, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Griselda Bentham, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and is pretty ugly. Her golden hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: Griselda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a illithids raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Griselda Bentham, Female Human Rogue 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Nimble Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman sports pastel clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. She wears her brown fur up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is frequently practicing swordplay.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Nimble Of Snakes, Female Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Silver pearl (80 gp).


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His lavender fur is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Criminal record. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Two Llamas Paws, Male Tabaxi Rogue 6
Medium (6'6") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Peridot (50 gp). Alexandrite (1500 gp). Blue star sapphire (1500 gp). Citrine (50 gp).


Social Check DCs


Dûsh Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears white painted combat armor at almost all times, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length black hair. His skin is flawless and his green eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Dûsh embodies much of what other species detest in the Half-Orcs. He enjoys reading and quiet.

History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Dûsh Weston, Male Half-Orc Paladin 3
Medium (5'3") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)8 (-1) 9 (-1)14 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp. 1 Masterwork Common Melee.


Social Check DCs


Tordek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Priest uniform. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and further expansion of business

Flaws: Depressed. Bonds: Job, Religious, Immigrant. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Tordek Fallack, Male Dwarf Druid 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown painted combat armor at almost all times. His white hair, when down, is lengthy. His face is scarred and worn.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Thradal Brazzik, Male Dwarf Monk 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)7 (-2) 14 (+2)13 (+1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +3

Possessions: 100 pp. Jeweled anklet (1000 gp).


Social Check DCs


Pandjed Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. His long copper crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Professionalism, Justice. Bonds: Attractive, In love, Immigrant, Family. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Pandjed Skaarzborroosh, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nyx Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a tan suit. Her hair is always cut to a buzz. Her brown eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her childhood dream was to be a Mercenary, but she was a colossal failure. She became a Body Guard soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Insomniac. Bonds: Religious, Job. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Nyx Wildwander, Female Gnome Aristocrat 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)11 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs

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