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NPC Generator

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Advanced [show]


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair has been sun bleached extensively. His eyes are gray.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Detective, but he got bored and became a Mason. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Flaws: Fearful, Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He keeps his long auburn hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is extraordinarily eccentric. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Home, Male Human Monk 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 800 sp. Silver comb with moonstones (200 gp).


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to hide his balding. He has several tiny sapphire earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Rich, In love. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

River Prim Posies, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 18 (+4)11 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To get a good night's sleep.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Riswynn Fallack, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)7 (-2) 15 (+2)10 (+0)
Skills Religion +0, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Gubrash Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Insane, Secretive. Bonds: Nature. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Gubrash Norton, Male Half-Orc Monk 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear tan pants and tee shirts. He sports a long silver beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Ribbles Munggen, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Uzza Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. Her dark red hair is drawn into a tight pony tail with a card scrunchie. Her face is covered beneath a completely black helmet.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: The child of western immigrants she idolized her father. A freak accident while working with her Unemployed father left her crippled. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers; and to find somewhere to settle down

Flaws: Mundane, Disease. Bonds: Poor, Family, Immigrant. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Uzza Grief, Female Tiefling Paladin 1
Medium (4'9") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Performance +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 sp.


Social Check DCs


Darrow Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Darrow and his spouse have recently divorced.

Motivation: Money/treasure; and wants his loneliness to end

Flaws: Disease, Antagonistic. Bonds: Has a crush, Job, Rich. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Darrow Swiftwhistle, Male Halfling Barbarian 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chalcedony (60 gp). Hematite (14 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sarah Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are amber and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with finding treasure.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Sarah Blackwood, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp.


Social Check DCs

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