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NPC Generator

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Advanced [show]


Tod Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His golden hair is thinning but still full. This blue eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Halflings.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: A strong sense of loyalty to Dragonborn people; and he desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Tod Smoothhands, Male Halfling Expert 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Nelkin Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and white. His eyes are gray and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Nelkin was born in the south. At a young age he loved to build and create. In his 16th year, his parents were killed by a dire rats raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nelkin Tealeaf, Male Halfling Commoner 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)18 (+4) 14 (+2)6 (-2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Dwarven, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bernard Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His right leg appears badly burned and disfigured. He has wavy white hair. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Fortune-teller

Voice: pre-pubescent

Attributes [hide]

Bernard Dumph, Male Human Cleric 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)8 (-1) 16 (+3)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 150 gp.


Social Check DCs


Yvonne Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" eastern woman, she is well dressed, constantly wearing a yellow suit, black shirt, and green tie. Her hair is white and curly. Her thin eyebrows rest above her beady blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Yvonne lived on a farm with her mother, near the main road leading to a nearby town. Yvonne was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Engraver. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and to unite with her brother

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Family, Immigrant. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Yvonne Raethran, Female Half-Elf Adept 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Traki grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Adventurer, Religious. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Traki Amakiir, Male Elf Aristocrat 11
Medium (4'10") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His silver hair is slicked back into a classic pompadour. His eyes are likewise red.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Thamuz was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the north

Ideals: Joker, Pacifist, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Thamuz Tolerance, Male Tiefling Paladin 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 79 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Rock crystal (80 gp). Violet garnet (400 gp). Lapis lazuli (7 gp). Jasper (80 gp).


Social Check DCs


Shifting Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor, and he perpetually has his kukri ready. He has done his best to style his brown fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Shifting's homeland. Shifting decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Fighting, Gifted. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Shifting Mist, Male Tabaxi Sorcerer 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2300 gp. Zircon (30 gp).


Social Check DCs


Erdan Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has achieved small success as a Healer.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Erdan Xistsrith, Male Elf Ranger 9
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 15 (+2)18 (+4)
Skills Athletics +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1900 gp. Large well-done wool tapestry (300 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Antinua Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her pickaxe, and she perpetually has her pickaxe ready. Her hair is short and golden. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Brewer

Voice: Ums and uhs a lot

Attributes [hide]

Antinua Hanali, Female Elf Barbarian 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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