Two Llamas Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown coat over a blue low-cut shirt, and a Stetson hat upon her head. Her brown fur is slicked back into a classic pompadour. She has green eyes and a brown hat with a blue feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was always a brilliant, if unscrupulous mind. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Optimist, Logical. Flaws: Ugly, Insane. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (700 gp). 1 Minor magic item.
Robbie Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her red hair is greasy and uncared for. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She then took over the family business and is one of the better Tanner for hire.
Motivation: Balancing her hectic life and new Tanner responsibilities is difficult; and she is unsatisfied with her job
Flaws: Ugly, Impulsive. Bonds: Rich, Slave, Job. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Ahinar Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting blue shirt and pants. Her hair is silver and curly. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by goblins. Ahinar was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Passionate. Bonds: Religious, Military. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 27 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (120 gp). Gold music box (2000 gp). 1 Medium magic item.
Nithther Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is long and unkept. His gold eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Nithther hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 91 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Violet garnet (400 gp). Bloodstone (80 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses like a well dressed Bricklayer does. Her hair, while still mostly black, has prominent grey streaks. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.
History: Born in the east to a Bricklayer, Huru learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She now owns her own business.
Motivation: Further expansion of business; and balancing her hectic life and new bricklayer responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 6 (-2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Brottor Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a small bristly mustache and wavy auburn hair. His eyes are blue.
Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.
History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: PTSD. Bonds: Immigrant, Religious, Nature. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 90 pp. Large well-done wool tapestry (400 gp). Silver ewer (90 gp). Finely wrought small gold bracelet (90 gp).
Nalaed Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the east, certain she would find work there.
Motivation: She is greedy.
Flaws: Ugly, Mundane, Impulsive. Bonds: Immigrant, Slave, Rich. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 sp. Jasper (60 gp). Red spinel (100 gp).
Borun Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.
Personality: This man loves dancing and to teach people dancing more than just about anything. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Borun was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 18 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 600 gp.
Rûkdûg Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's in love; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Racist. Bonds: Has a crush, Adventurer, Military. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
