Foxilon Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this southern man is generally well dressed albeit a few years behind the times. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a brothel owner, Foxilon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 11
Hit Points 88 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Smoky quartz (80 gp). Rock crystal (80 gp). Violet garnet (700 gp). Malachite (13 gp). Violet garnet (700 gp).
Hlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'0" and typically wears grey cloth garments or leather armor. Her left leg appears badly burned and disfigured. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Hlin was born in the east. At a young age she loved to build and create. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and seeks redemption
Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, In love. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1600 sp.
Adelaide Blankley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'7" and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her axe. She keeps her long chestnut hair kept up in a rat tail. She has amber eyes and a brown hat with a tan feather.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a bit of a xeno-phobe, disliking non-Humans.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and gnomish compassion
Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp.
Eggren Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman typically wears black cloth garments or leather armor. Her clothes are grease stained in places. Her white crest is drawn into a tight pony tail with a skull scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the south. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born in the south her family was never financially stable. Eggren was born on a far southern desert where she grew up under the tutelage of her mother, an expert Blacksmith. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 90 pp. Malachite (7 gp). Black opal (1000 gp). Deep green spinel (60 gp).
Kasdeya Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. Her blue hair is drawn into a tight pony tail with a butterfly scrunchie. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and sabotage a competitor
Flaws: Shy, Disease. Bonds: Attractive, Military, Job. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp. Peridot (50 gp).
Fragrant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His cinnamon fur is greasy and uncared for. His thin eyebrows rest above his beady copper eyes.
Personality: Fragrant is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 19)
Armor Class 12
Hit Points 115 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
Possessions: 11000 gp. Freshwater pearl (9 gp). Peridot (40 gp). White pearl (110 gp). Tiger eye turquoise (9 gp). Alexandrite (200 gp). Moonstone (40 gp). Obsidian (9 gp). Malachite (9 gp). Golden yellow topaz (200 gp). Sard (40 gp). Rose (40 gp). Malachite (9 gp). Deep blue spinel (200 gp). Blue sapphire (400 gp). Golden pearl (110 gp). Black pearl (200 gp). Coral (110 gp). Amethyst (110 gp). Black pearl (200 gp). Jasper (40 gp). Iolite (40 gp). Lapis lazuli (9 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Amber (110 gp). Blue star sapphire (400 gp). Red-brown spinel (110 gp). Chrysoprase (40 gp). Aquamarine (200 gp). 1 Medium magic item. 1 Medium magic item.
Zook Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He sports a flattop hair cut. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Adventurer.
Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Rhodochrosite (15 gp). Hematite (15 gp).
Mehen Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His crest, while still mostly rusty, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Mehen was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new dyer responsibilities is difficult
Flaws: Sensitive, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Thiala Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has a long auburn ponytail with little hanging trinkets. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: She is unsatisfied with her job.
Flaws: Forgetful, Ugly. Bonds: Job, Rich. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
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