Oskar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a brown armored body suit, with a simple black line shooting up and back down. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Baker. He is lazy and tries to find solutions quickly.
History: Born in the north to a Baker, Oskar learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Addict, Lazy. Bonds: Job. Occupation: Baker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 74 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.
Willow Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white cloak and cross-gartered black stockings. She keeps her auburn hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To protect her home; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Enemies, Immigrant, Family, Guardian. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
Clerebold Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple violet robe with black stripes complete with hood. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the north. His family was turned out during the war. He and his family wandered north to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: His religion dominates his actions.
Flaws: Shy, PTSD. Bonds: Attractive, Religious, Poor. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 63 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 2000 gp. Pink pearl (110 gp). Carnelian (30 gp). Obsidian (9 gp). Amethyst (110 gp). Black pearl (1100 gp). Peridot (30 gp). Deep blue spinel (1100 gp). Black star sapphire (1400 gp). Zircon (30 gp). Golden pearl (110 gp).
Reddlepop Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears baggy tan pantaloons and a grey scarf. Her moppish red hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Reddlepop has worked very hard to control her curse. She's since become an addict/alcoholic.
Motivation: She has a rivalry with the Church that dominates her actions; and expand her business
Flaws: Disease, Addict. Bonds: Religious, Job. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 20 (+5) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Aquamarine (400 gp). Hematite (15 gp). Red spinel (50 gp). Smoky quartz (30 gp). 1 Silk rope.
Shivering Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. Her white fur is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Miller, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: To reunite with her absent father.
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Attractive, Family, Religious. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 15
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 3000 sp. Hematite (15 gp). Golden yellow topaz (700 gp). Chrysoberyl (70 gp). Deep blue spinel (700 gp). White opal (700 gp). Pink pearl (70 gp). Zircon (20 gp). 1 Minor magic item.
Orsik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" northern man, he is dressed in an above average manner. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise brown.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the north to a Actor, Orsik learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Family. Occupation: Actor
Voice: Smooth and feminine
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +5
Possessions: 140 gp.
Thervan Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His blonde hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Slave Trader profession.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Merchant.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2400 sp. 1 Half-Plate.
Silvo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He has green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Bonds: Rich, Guardian, Attractive. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1600 gp.
Eldeth Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a broad hat to cover her moderate length white hair. Her hazel eyes are slightly larger than normal.
Personality: Eldeth wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of goblins once and for all.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 11th year, her parents were killed by a goblins raid, leaving Eldeth alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Eldeth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Many goblins want her driven away.
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Engraver
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
