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NPC Generator

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Advanced [show]


Nedda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is knotted and matted. She has a dull look in her hazel eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's in love; and she would like to get married and retire

Ideals: Professionalism, Persistence. Bonds: Attractive, Poor, Has a crush. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Nedda Brightmoon, Female Halfling Aristocrat 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 16
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 340 gp.


Social Check DCs


Aasathra Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tight fitting green shirt and pants. She wears her red crest up. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and to end her boredom

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Religious, Nature. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Aasathra Akambherylliax, Female Dragonborn Wizard 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Emen Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of ceremonial daggers on her belt, each one with a aquamarine on the hilt. Her black hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Emen and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Emen Dayton, Female Half-Orc Commoner 13
Medium (4'10") Half-Orc, True Neutral (CR 13)
Armor Class 12
Hit Points 57 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5

Possessions: 2000 gp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Eye agate (12 gp). Banded agate (12 gp). Deep blue spinel (1200 gp). Black opal (400 gp). Deep blue spinel (1200 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. She is physically well-built. Her black hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Eccentric and domineering, Felosial will drive conversation. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Felosial was raised in a hard working conservative environment. She worked as a nervous Farmer and found it very stressful. She tends to her Farmer job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Job. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Felosial Connors, Female Half-Elf Ranger 3
Medium (4'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Anthony Shelly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Anthony is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Pacifist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Shelly, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears light armors faded through time and improper care. He has a hunchback. His auburn hair is kept up in a ponytail inside a feathered hat. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Nuraval Eversharp, Male Dwarf Monk 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Everburning torch.


Social Check DCs


Hadarai Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, and he perpetually has his trident ready. His blonde hair is lengthy. He has hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: Hadarai was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to find somewhere to settle down

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Hadarai Flows, Male Half-Elf Druid 14
Medium (5'0") Half-Elf, Neutral Good (CR 14)
Armor Class 11
Hit Points 99 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 17 (+3)7 (-2)
Skills Investigation +7, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 2000 gp. Red spinel (70 gp). Amber (70 gp). Chrysoprase (40 gp). Amber (70 gp). Chalcedony (40 gp). Tiger eye turquoise (4 gp). Moonstone (40 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mumpena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries a battered falchion and tarnished morningstar as well. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mumpena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has decided she is irredeemable; and sabotage a competitor

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Mumpena Lingenhall, Female Gnome Cleric 5
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 300 gp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his purple hair well, parting it to the left. His eyes, though not visible through his cowl, are gold.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Disease, Insomniac. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Melech Mystery, Male Tiefling Warrior 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Blue quartz (5 gp). Violet garnet (400 gp). Coral (80 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs

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