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NPC Generator

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Advanced [show]


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Smoking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Opinionated, Joker. Flaws: Fearful. Bonds: Poor, Family. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Smoking Timber, Male Tabaxi Warlock 9
Medium (6'4") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 15 (+2)10 (+0)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 16000 sp. Fire opal pendant on a fine gold chain (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Fargas Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely white suit with red socks and a vest with buckled shoes. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Insane, Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Fargas Smoothhands, Male Halfling Commoner 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Jarana Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing herself, she comes off as nervous. Around other people she will do her best to conceal her emotions and appear jolly.

History: Jarana lived on a farm with her mother, near the main road leading to a nearby town. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance she met her brother recently and the two have been together since.

Motivation: To settle down with her crush; and an old rival family wants her found

Ideals: Gifted. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Jarana Trueblood, Female Dwarf Wizard 12
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 65 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 3000 gp.


Social Check DCs


Duergath Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is content

Flaws: Mundane, Antagonistic. Bonds: Immigrant, Mentor, Nature. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Duergath Fireforge, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 900 sp.


Social Check DCs


Mindartis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he wants revenge against gnolls

Ideals: Philantrophist. Bonds: Enemies, Nature, Rich, Job. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Mindartis Othronus, Male Half-Elf Warrior 9
Medium (5'9") Half-Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6

Possessions: 190 pp. Brass mug with jade inlays (100 gp).


Social Check DCs


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He has wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Scribe job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job, Mentor. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1800 sp. 2 Alchemist’s fire.


Social Check DCs


Alston Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His blonde hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alston took refuge in the ruined castle and found the beat up scythe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Alston Fapplestamp, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. Black pearl (700 gp). Chalcedony (50 gp). Alexandrite (700 gp). 1 Superior lock. 1 Superior lock.


Social Check DCs


Tiaathque Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she sports violet clothing, slightly heavier than average wear. Her chestnut hair is cut short. Her eyes are green.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She worked as a nervous Merchant and found it very stressful. She struck the Merchant job and began her own company from there.

Motivation: Nothing but the best is good enough for her; and to get a good night's sleep

Ideals: Philantrophist, Impeccable. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tiaathque Rothenel, Female Half-Elf Warlock 6
Medium (4'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Frug Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. His silver hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Mentor. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Frug Timbers, Male Gnome Paladin 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)7 (-2) 10 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp.


Social Check DCs

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