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NPC Generator

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Advanced [show]


Boddynock Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Boddynock studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Boddynock Shadowcloak, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 6 (-2)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 23000 cp.


Social Check DCs


Keyleth Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. She sports red long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Keyleth was born in the north. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 8 years.

Motivation: To be a Unemployed again; and further expansion of business

Ideals: Gifted, Philantrophist, Persistence. Bonds: Attractive, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Keyleth Hildenman, Female Half-Elf Bard 15
Medium (4'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 80 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544333

Possessions: 400 pp. Sard (70 gp). Star ruby (1600 gp). Red spinel (130 gp). Obsidian (16 gp). Tourmaline (130 gp). Pink pearl (130 gp). Bloodstone (70 gp). Violet garnet (1000 gp). Amber (130 gp). Freshwater pearl (16 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Star rose quartz (70 gp). Onyx (70 gp). Golden pearl (130 gp). White pearl (130 gp). Malachite (16 gp). Obsidian (16 gp). Tourmaline (130 gp).


Social Check DCs


Andram Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is short and black. His fierce white eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Mason father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Andram Knack, Male Tiefling Adept 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He keeps his red fur in a flapper bob. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Fearful, Mundane. Bonds: Criminal record. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Tree Treat, Male Tabaxi Aristocrat 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 15000 sp. Moonstone (30 gp). Golden yellow topaz (1500 gp). Obsidian (16 gp). Golden pearl (70 gp). Aquamarine (1500 gp). Red spinel (70 gp).


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His rusty crest is singed and shortened. His eyes are gold and beady.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Apothecary, his father struggled to pay the bills. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Disciplined. Flaws: Ugly. Bonds: Slave, Poor, Nature. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 20 pp. Malachite (5 gp). Jet (80 gp). Deep blue spinel (1200 gp). Amber (80 gp). Sard (70 gp).


Social Check DCs


Gorgûm Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His red hair is kept up in a ponytail inside a deerstalker hat. His eyes are gray and beady.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Gorgûm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family, Poor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Gorgûm Thornton, Male Half-Orc Paladin 17
Medium (6'1") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 96 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Insight +6
Senses Passive Perception 10
Languages Common, Orc, Infernal, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1402

Possessions: 8000 gp. Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Simon England, Male Human Wizard 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His orange fur is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling copper eyes.

Personality: Eccentric and domineering, Seven will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Seven In Shadow, Male Tabaxi Expert 8
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 9
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Silent Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered scimitar and tarnished axe as well. He has styled his lavender fur well, parting it to the left. His fierce copper eyes like to dwell on things.

Personality: This man loves poetry and to teach people poetry more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Attractive, Immigrant, Poor, Mentor. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Silent Shoe, Male Tabaxi Ranger 12
Medium (5'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 56 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 11 (+0)20 (+5)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (120 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item.


Social Check DCs

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