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NPC Generator

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Advanced [show]


Eldeth Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely brown suit with white socks and a vest with buckled shoes. Her hair is blonde, silky, and of moderate length. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She misses her home and complains about the freezing weather, even in summer.

History: Eldeth was born with her father's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: To be a Fletcher again; and find a way to reverse the transformation of her brother

Bonds: Attractive, Family, Immigrant, Job, Rich. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Eldeth Lutgehr, Female Dwarf Fighter 7
Medium (3'9") Dwarf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Star rose quartz (50 gp).


Social Check DCs


Damaia Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. She wears a top hat to cover her moderate length black hair. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a font of random trivia from the lore and stories she has discovered

History: She was born to loving parents in a slum to the north. Her martial abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Tailor

Voice: American accent

Attributes [hide]

Damaia Loyalty, Female Tiefling Warlock 12
Medium (6'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 75 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 17 (+3)21 (+5)
Skills Animal Handling +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 100 pp. Sard (60 gp). Golden yellow topaz (200 gp). Brown-green garnet (80 gp). Blue-white diamond (8000 gp). Golden yellow topaz (200 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear brown pants and tee shirts. Her golden hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She loves telling others what to do and how they should feel about things. She is lazy and tries to find solutions quickly.

History: Gifted from a young age, Sannl studied abroad. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying sister.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Opinionated, Gifted. Flaws: Lazy. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Sannl Strongheart, Female Dwarf Commoner 4
Medium (4'3") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Leaf Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He has moderate length cinnamon fur. He has several tiny aquamarine earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Painter, but he got bored and became a Map Maker. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Bonds: Rich, Job, Criminal record. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Leaf Running, Male Tabaxi Sorcerer 12
Medium (6'9") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 26 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Athletics +7, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Black pearl (1100 gp). Aquamarine (1100 gp). Banded agate (6 gp).


Social Check DCs


Tana Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dark leathers with embroidery. Her auburn hair is slicked back into a classic pompadour. Her skin is flawless and her green eyes scan people very quickly.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Architect and found it very stressful. She has dedicated herself to building a better village for her children.

Motivation: She loathes her own lifestyle; and balancing her hectic life and new architect responsibilities is difficult

Flaws: Depressed, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Architect

Voice: Stutters

Attributes [hide]

Tana Fapplestamp, Female Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 11 (+0)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Zaffrab Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Zaffrab Maekkelferce, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gorbundus Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Blacksmith uniform. He has a moderate pudge and is not very fit. His white crest has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Blacksmith soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Cynical. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Thin and wheezing

Attributes [hide]

Gorbundus Argenthrixus, Male Dragonborn Warlock 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs


Silgre Bristol, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Shepherd, and sports empty pouches on her belt. Her golden hair is kept up in a ponytail inside a deerstalker hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Silgre speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born on a small isolated farm. Silgre liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Many dire rats want her driven away; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Justice. Flaws: Insane, Secretive. Bonds: Nature, Enemies. Occupation: Shepherd

Voice: Rolls R's

Attributes [hide]

Silgre Bristol, Female Half-Orc Wizard 7
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)11 (+0) 12 (+1)6 (-2)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 12000 sp.


Social Check DCs


Harvest Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: Harvest was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and to share knowledge with the world

Ideals: Pacifist. Flaws: Ugly, Terse. Bonds: Poor, Slave. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Harvest Paws, Female Tabaxi Adept 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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