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NPC Generator

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Advanced [show]


Broce Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Assassin does. He has a long golden beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Broce was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Religious. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Broce Scheppen, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 40 pp. Eye agate (14 gp). Moonstone (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Malquis Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She likes to wear ponchos typically of a light violet in addition to tight pants. She has a hunchback. Her white hair is cut jaggedly and amateurishly. This green eyed westerner is not easily forgotten.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She pushes her goals aggressively. She is also a coward if confronted.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 16th year, her parents were killed by a goblins raid, leaving Malquis alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant, Enemies. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Malquis Dalanthan, Female Half-Elf Ranger 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Chrysoberyl (110 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Isabella Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered black stockings. Her hair is greying and her face has many wrinkles. Her gray eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Isabella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Some 8 years later her spouse died after the birth of her son. Heartbroken, Isabella never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Disease. Bonds: In love, Immigrant, Adventurer. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Isabella Durkin, Female Half-Elf Fighter 4
Medium (4'8") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Menny Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to hide her balding. This brown eyed westerner is not easily forgotten.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with her absent mother; and she desires power and/or immortality

Flaws: Cynical, Disease. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Menny Horcusporcus, Female Gnome Ranger 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Rhodochrosite (15 gp). Azurite (15 gp).


Social Check DCs


Mella Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her red hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born several months after her mother was called into army service. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Attractive, Military. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Mella Cooper, Female Half-Elf Warlock 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His black fur is smooth and relatively long. He wears a mask on his face.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... When he's not drinking or sleeping the drinks off, he's doing painting.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To pay off his debts; and to clean up the streets

Ideals: Disciplined, Artistic. Bonds: Rich, Guardian, Debt. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Lone Of Claws, Male Tabaxi Rogue 13
Medium (6'0") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. Zircon (30 gp). Deep blue spinel (900 gp). Star rose quartz (30 gp). Obsidian (14 gp). Azurite (14 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a large brown jacket. She has styled her brown hair well, parting it to the left. Her fierce amber eyes like to dwell on things.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Butcher, but she got bored and became a Weaver. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well

Ideals: Artistic. Flaws: Hedonist, Mundane. Bonds: Job, Family. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Eridred Silverstone, Female Dwarf Wizard 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. Iolite (30 gp).


Social Check DCs


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She wears a faded coat and loose pants complete with small hat. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy, self-centered, vain, and jealous.

History: Born to a Farmer, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Flaws: Ugly, Insomniac, Selfish. Bonds: Guardian, Poor. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Expert 12
Small (3'4") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4

Possessions: 3000 gp. Freshwater pearl (10 gp). Jade (130 gp). Tiger eye turquoise (10 gp). Deep green spinel (130 gp). Chalcedony (60 gp). Hematite (10 gp). Deep green spinel (130 gp). Peridot (60 gp). Moonstone (60 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Hadleigh, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'5" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her right hand appears badly burned and disfigured. Her golden hair is cut jaggedly and amateurishly. She has several tiny emerald earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Military. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Avelina Hadleigh, Female Human Warrior 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1000 cp. A roughly beaten golden orb (50 gp).


Social Check DCs

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