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NPC Generator

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Advanced [show]


Gurdis Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her hair is short and auburn. Her violet eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Antagonistic, Mundane. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Gurdis Holderhek, Female Dwarf Monk 6
Medium (3'10") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Tree Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His orange fur is braided into rings. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a desert tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Bonds: Job, Family, Nature, Criminal record, Enemies. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Tree Grass, Male Tabaxi Bard 9
Medium (5'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)12 (+1) 9 (-1)18 (+4)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Layabout uniform. He wears his scarlet crest down. His eyes are likewise gold.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Layabout, Nykkan learned a great deal about his father's area of expertise. He found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and to be a fortune-teller again

Ideals: Philantrophist. Bonds: Job, Adventurer, Guardian. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Nykkan Delmirev, Male Dragonborn Ranger 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 5 (-3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. Azurite (6 gp). Violet garnet (300 gp). Golden pearl (70 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Harann Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, she is an attractive figure. She dresses like a well dressed Animal Trainer does. She has moderate length black crest. Her gold eyes lackadaisically let the world flow into them.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Animal Trainer. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Harann Turnuroth, Female Dragonborn Monk 6
Medium (6'6") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 300 gp. Freshwater pearl (7 gp). Pink pearl (160 gp). Jade (160 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nala Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a rose on it. Her gold crest has been sun bleached extensively. Her eyes are red and beady.

Personality: She is extraordinarily eccentric. A true patriot, Nala would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a island tribe. When Nala reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and nothing but the best is good enough for her

Flaws: Ugly, Insane. Bonds: Military, Nature, Immigrant. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Nala Pyraxtallinost, Female Dragonborn Bard 6
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. His silver hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Addington, Male Human Expert 8
Medium (6'6") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120000 cp.


Social Check DCs


Halimath Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue, dusty cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He inherited the family business which he has now maintained for 7 years.

Motivation: To be a Miller again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Farmer accent

Attributes [hide]

Halimath Dalanthan, Male Elf Ranger 13
Medium (4'11") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 98 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Coral (80 gp). Aquamarine (600 gp). Rock crystal (60 gp). Silver pearl (80 gp). Alexandrite (600 gp). Amber (80 gp). Rose (60 gp). Golden pearl (80 gp).


Social Check DCs


Gerard Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in an above average manner. His hair is cut close to his head. He has a tattooed face.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Flaws: Depressed, Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Gerard Galanodel, Male Half-Elf Druid 12
Medium (5'4") Half-Elf, Neutral Good (CR 12)
Armor Class 9
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)7 (-2) 9 (-1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Andry Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her golden hair. Her eyes are likewise hazel.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others.

Flaws: Insane, Fearful, Disease. Bonds: Attractive. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Andry Reedfellow, Female Halfling Aristocrat 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Athletics -1, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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