Berrian Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 68 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2900 gp. Cloth of gold vestments (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
Gargax Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy rusty crest. He wears many layers of old clothing at all times. He has a hunchback. His rusty crest is long and unkept. He has gold eyes and a green hat with a blue feather.
Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a Soapmaker, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Religious. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1600 gp. A roughly beaten golden orb (160 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A silver and pearl hairclip (40 gp). Silver comb with moonstones (600 gp).
Anne Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her auburn hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, she is a well trained Engraver. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Anne was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult.
Bonds: Job, Attractive, Adventurer. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 102 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 1200 gp. Old masterpiece painting (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purban Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.
History: Purban lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 65 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 10000 cp.
Quespa Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fine chain shirt which she covers with green colored cloaks and clothing. She wears her white crest up. She has red eyes and a green hat with a brown feather.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She got into the Gardener business at a young age. She helped her mother out around the business and became quite the natural. She has achieved small success as a Gardener.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Athletic, Optimist. Bonds: Has a crush, Adventurer, Job. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 10000 cp. Obsidian (7 gp). Golden yellow topaz (300 gp). Banded agate (7 gp).
Callybon Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan tunic with violet highlights, and long yellow pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 7 years.
Motivation: To end her boredom; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur. Flaws: Impulsive, Mundane. Bonds: Job, Military. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Good lock.
Shane Leighton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His skin is fair and his fingers are delicate and long. He wears a feathered hat to cover his moderate length chestnut hair. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Sylvan, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 800 sp.
Mishann Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does. Her white crest is lengthy. Her red eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with her god.
History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 9 years.
Motivation: She is compelled to act according to her religious beliefs; and balancing her hectic life and new dyer responsibilities is difficult
Flaws: Shy, Disease. Bonds: Job, Religious, Attractive. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 60 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
Possessions: 90 pp. Deep blue spinel (400 gp). Star rose quartz (20 gp). Alexandrite (400 gp). Alexandrite (400 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.
Azaki Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Born in the east to a Fletcher, Azaki learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Fletcher has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.
Ideals: Professionalism, Artistic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 87 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. Banded agate (16 gp). Smoky quartz (70 gp). Star ruby (1200 gp). Sardonyx (70 gp). Blue quartz (16 gp). Amber (40 gp). Freshwater pearl (16 gp). White pearl (40 gp). Black star sapphire (1200 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

