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NPC Generator

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Advanced [show]


Pallabar Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His chestnut hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Pallabar Fiddlefen, Male Gnome Barbarian 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 140 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 12 (+1)5 (-3)
Skills Deception +2, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1200 pp.


Social Check DCs


Sarai Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Map Maker uniform. She has a very tight haircut. She has amber eyes.

Personality: She has always had a great fascination with Dwarven culture. She works hard and plays hard.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Barber, but she was a colossal failure. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is currently in port desperately looking for someone to get her out; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Racist, Hedonist. Bonds: Job, Slave, Guardian. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Sarai Glenfellow, Female Halfling Bard 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers pastel and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild brown hair. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Nedda grew up listening to her mother's many stories. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Flaws: Ugly, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Nedda Smoothhands, Female Halfling Expert 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)9 (-1) 10 (+0)12 (+1)
Skills Religion +1, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gomory Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is bristling with hidden weapons, mostly nunchakus and halberds. His black hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He is afraid of women and trembles around them

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Poor, Family. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Eastoft, Male Human Monk 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Juliana Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She works hard and plays hard.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Hedonist, Disease. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Juliana Marleigh, Female Human Bard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp.


Social Check DCs


Uthemar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his nunchaku. His hair is greying and his face has many wrinkles. His green eyes peer out from beneath his Stetson yellow hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Uthemar Meliamne, Male Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)5 (-3) 10 (+0)10 (+0)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Rock crystal (30 gp). Tourmaline (80 gp). 1 Masterwork Musical instrument. 1 Hourglass. 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Zykroff Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She is physically well-built. She has styled her scarlet crest well, parting it to the left. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Zykroff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a font of random trivia from the lore and stories she has discovered

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her writing dream.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Zykroff Vangdondalor, Female Dragonborn Monk 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Valafar Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His chestnut hair is still thick. He is baby faced.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and he is greedy

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Valafar Comedy, Male Tiefling Sorcerer 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His face is scarred and worn.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a brothel owner, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Racist, Secretive. Bonds: Poor, Mentor. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Heward Blyth, Male Human Druid 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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