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NPC Generator

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Advanced [show]


Don Langston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a brown and black handkerchief worn on his right side. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Don was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, Job, Adventurer. Occupation: Sage

Voice: Smoker's lung

Attributes [hide]

Don Langston, Male Human Druid 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Sweet In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Body Guard uniform. His cinnamon fur is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Sweet speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Body Guard in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sweet In the Wind, Male Tabaxi Sorcerer 12
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 10
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)17 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Embroidered and bejeweled glove (4000 gp). A roughly beaten golden orb (110 gp).


Social Check DCs


Purban Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Purban speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Nature, Criminal record. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Purban Goodbarrel, Male Halfling Aristocrat 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 37 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 180 pp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She has a minor phobia of water and hates getting wet.

History: She was raised by priests from a young age. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Rich, Religious, Mentor. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Roywyn Fapplestamp, Female Gnome Warrior 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 30 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Zed Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'9", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy chestnut beard and wild chestnut hair. His amber eyes are passionate and lively.

Personality: Eccentric and domineering, Zed will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Zed Hayden, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs


Eldeth Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an entirely brown suit with green socks and a vest with buckled shoes. She has a long golden ponytail with little hanging trinkets. Her hazel eyes lackadaisically let the world flow into them.

Personality: Eldeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: When she was but 7 years old her parents immigrated from the east. A freak accident while working with her Baker mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Dragonborn compassion; and she desires power and/or immortality

Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Eldeth Goldfinder, Female Dwarf Cleric 9
Medium (4'3") Dwarf, Neutral Good (CR 9)
Armor Class 8
Hit Points 51 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 90000 cp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He tends to wear a large grey jacket. He is bald on top and has large red tufts of hair around his ears. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Family, Slave. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Barendd Torevir, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)6 (-2) 11 (+0)3 (-4)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 7000 cp. Sardonyx (60 gp). 6 Acid flasks.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white fur is smooth and relatively long. His eyes are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Shepherd business at a young age. He helped his mother out around the business and became quite the natural. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Beast In the Wind, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 sp.


Social Check DCs


Tod Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better kind of golem.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Debt. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Tod Shadowquick, Male Halfling Druid 12
Small (2'10") Halfling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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