Menny Ningel, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is matted, messy, and big. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.
History: Sold as a small child to a wizard, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal painting training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To find somewhere to settle down; and she's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor. Occupation: Guard
Voice: American accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan, Celestial
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. 1 Darkwood Buckler.
Vezera Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her crest is gold and curly. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is overprotective of those who hire her services. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the south, but her parents moved at a very young age to the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the south, certain she would find work there.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Logical. Bonds: Attractive, Guardian, Immigrant, In love. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a white scarf. His lavender fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Merchant profession.
History: His father raised him in a mountain cabin. His childhood dream was to be a Merchant, but he was a colossal failure. He has achieved small success as a Sculptor.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Depressed. Bonds: Poor, Job, Nature. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 250 pp. 1 Minor magic item.
Carlin Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars, and she perpetually has her shield ready. Her hair is blonde and curly. Her gray unseeing eyes seem to look past you.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Carlin lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Bounty Hunter mother left her crippled. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and she is wracked by social anxiety
Ideals: Fighting, Joker. Flaws: Disease, Fearful. Bonds: Family. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 115 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Celestial, Elven
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Black pearl (1200 gp). Moss agate (15 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.
Theren Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has wavy silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out south to avoid the crime he committed. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Three Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His orange fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Adventurer. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 12 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +7
Possessions: 3000 sp. Obsidian (9 gp). Jasper (70 gp). White pearl (140 gp). Hematite (9 gp). Citrine (70 gp). Malachite (9 gp). Banded agate (9 gp).
Merla Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the north, but her parents moved at a very young age to the west. She was an apprentice working in her father's forge. She struck the Locksmith job and began her own company from there.
Motivation: Expand her business.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Ishte Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a broad hat to cover her moderate length blue hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She dislikes all the random violence that takes place in the west. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Insane, Disease, PTSD. Bonds: Immigrant, Adventurer. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Ida Merton, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her blonde hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.
History: Ida was raised in a hard working conservative environment. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Zircon (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item.
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