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NPC Generator

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Advanced [show]


Spring Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her red fur is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: The child of eastern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Spring Thunder, Female Tabaxi Rogue 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Silver pearl (50 gp). Silver pearl (50 gp). Banded agate (16 gp).


Social Check DCs


Ellyjoybell Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers grey and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She keeps her long red hair kept up in a rat tail. She has green eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the south. Brilliant and gifted she never wanted to apply herself. She left for the south, certain she would find work there.

Motivation: Wants her loneliness to end; and she has a crush on the local banker

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Ellyjoybell Lingenhall, Female Gnome Cleric 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 29000 sp. Eye agate (14 gp). Violet garnet (400 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Charles Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a crossbow. His head has been shaved. This brown eyed easterner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many drow want him driven away.

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Charles Connors, Male Half-Elf Cleric 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown broad hat and brown clothes, and a wedding ring on his right hand. His lavender fur is still thick. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Passionate, Entrepeneur. Flaws: Impulsive, Fearful. Bonds: In love, Nature. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Lone Of World, Male Tabaxi Druid 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. Jasper (50 gp).


Social Check DCs


Wymar Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He wears his white hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.

History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Hedonist. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Wymar Othronus, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Dalgal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He became a Bricklayer soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Job, Slave. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Dalgal Silverstone, Male Dwarf Monk 9
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears professional attire. His green crest is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Nithther wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Nithther was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nithther grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nithther. He used his abilities to trick people and travel the world for free.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Nithther Dhyrktelonis, Male Dragonborn Bard 1
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Torbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortbow, just in case. Her clothes are grease stained in places. Her hair is white and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a great chef.

History: The child of a Architect, who enjoyed hunting, Torbera was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of drow.

Ideals: Opinionated, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Torbera Trueblood, Female Dwarf Commoner 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Red garnet (100 gp). Tiger eye turquoise (4 gp). Bloodstone (60 gp).


Social Check DCs


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was granted necromantic powers by her dying sister.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: In love, Rich. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Mardnab Murnig, Female Gnome Monk 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 19 (+4)11 (+0) 15 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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