Astar Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly nunchakus and bows. His hair is brown and curly. His eyes are a pleasant white.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born in the south, but his parents moved at a very young age to the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he's looking for his big break
Flaws: Antagonistic. Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Ploughman
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Ignan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 11000 sp. Red garnet (160 gp). Moss agate (16 gp). Carnelian (40 gp). White pearl (160 gp). Blue quartz (16 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Orryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He carries a battered scimitar and tarnished shield as well. He has white hair. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. Blue quartz (13 gp). 1 Banded mail.
Gunter Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is golden and very short. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Shy, Disease. Bonds: Poor, Attractive, Military. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp.
Nuthra Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'7" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. Her crest is scarlet, silky, and of moderate length. Her eyes are red and catlike.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Priest, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well.
Ideals: Fighting, Passionate. Bonds: Attractive, Religious, Family. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Zircon (80 gp). Jasper (80 gp).
Olivia Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born in the north, but her parents moved at a very young age to the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. Smoky quartz (50 gp). Jet (60 gp). Bloodstone (50 gp). Blue star sapphire (1000 gp).
Norman Barton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Farmer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Cask Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and pastel handkerchief worn on her left side. She is portly but not overly obese. She has moderate length yellow fur. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.
Motivation: To be a Sellsword again; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Family, Job. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 21 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1200 gp. Star ruby (400 gp). White pearl (90 gp). Black pearl (200 gp). Moonstone (50 gp). Hematite (8 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Isabella Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat, and she perpetually has her longsword ready. She has a very tight haircut. Her amber eyes dart from person to person.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She got into the Gardener business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: Marry her sister to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Gardener
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. Bloodstone (30 gp).
Diesa Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is generally shirtless and showing off her tattooed chest. She wears her blonde hair up. She wears a mask on her face.
Personality: She has always had a great fascination with Half-Orc culture. She has all her life been fascinated with singing.
History: Diesa was raised in a hard working conservative environment. She has had some formal singing training, and achieved minor success. She has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To reunite with her absent father; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Racist, PTSD. Bonds: Job, Family. Occupation: Armorer
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 88 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Star rose quartz (40 gp). Blue star sapphire (1200 gp). Amethyst (90 gp). Brown-green garnet (90 gp). Banded agate (4 gp). Black star sapphire (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
