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NPC Generator

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Advanced [show]


Vaina Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dark leathers with embroidery. Her hair is greying and her face has many wrinkles. Her brown eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Vaina was left her father's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Disease, Shy. Bonds: Immigrant, Military. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Vaina Raethran, Female Half-Elf Fighter 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 18 (+4)9 (-1)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his orange fur in a flapper bob. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald Candle, Male Tabaxi Sorcerer 8
Medium (6'5") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1300 gp.


Social Check DCs


Ahlyssa Everly, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple grey robe with tan stripes complete with hood. Her moppish red hair is in a traditional bowl cut. She has several tiny sapphire earrings on each ear.

Personality: Ahlyssa wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She takes great joy in being the best Mercenary in town.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She struck the Mercenary job and began her own company from there.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Ideals: Disciplined. Bonds: Immigrant, Rich, Job, Religious. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahlyssa Everly, Female Human Expert 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Rhodochrosite (16 gp).


Social Check DCs


Eberdeb Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan armored body suit, with a simple grey line shooting up and back down. He has a long auburn beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Attractive, Criminal record, Adventurer, Rich. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Eberdeb Murnig, Male Gnome Warlock 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. Amethyst (150 gp). Citrine (60 gp). Jasper (60 gp). Red-brown spinel (150 gp). 1 Minor magic item.


Social Check DCs


Dean Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His brown hair, when down, is lengthy. His eyes are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Sculptor, Dean learned a great deal about his father's area of expertise. His necromantic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and a deep hatred of goblins

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Dean Hart, Male Half-Elf Ranger 9
Medium (5'6") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 74 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp.


Social Check DCs


Shump Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has a small bristly mustache and wavy golden hair. His green eyes dart from person to person.

Personality: Eccentric and domineering, Shump will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Shump hails from a village terrorized by gnolls. After coming to the age of reason, Shump took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Shump Clinton, Male Half-Orc Cleric 6
Medium (5'11") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Tiger eye turquoise (8 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Bune Faith, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long white hair kept up in a rat tail. Her thin eyebrows rest above her beady gold eyes.

Personality: Cocky and sure of herself, she believes she is the best Baker born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to loving parents in a slum to the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Baker

Voice: High pitched, excited

Attributes [hide]

Bune Faith, Female Tiefling Fighter 5
Medium (6'3") Tiefling, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 10 (+0)18 (+4)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnoll, Giant, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Right-Handed Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized opal on her left hand. Her red fur is drawn into a tight pony tail with a card scrunchie. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She comes from a rich eastern family. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Family. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Right-Handed Wing, Female Tabaxi Commoner 13
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 16 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 700 pp. Rock crystal (70 gp). Amber (120 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Deep blue spinel (500 gp). Rose (70 gp). Obsidian (10 gp). Moss agate (10 gp). Chalcedony (70 gp). Rich purple corundum (1400 gp). Pink diamond (7000 gp).


Social Check DCs


Nuthra Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She is physically well-built. Her bronze crest is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Logical, Fighting, Optimist. Bonds: Rich. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Nuthra Raghthroknaar, Female Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 5 (-3)11 (+0)
Skills Medicine +0, Performance +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50 pp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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