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NPC Generator

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Advanced [show]


Art In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears just a brown suit. Her fur is black and curly. Her fierce green eyes like to dwell on things.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.

History: When she was but 7 years old her parents immigrated from the north. After coming to the age of reason, Art took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her singing dream.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Passionate, Artistic, Gifted, Impeccable. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Art In the Morning, Female Tabaxi Warrior 6
Medium (5'7") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 500 gp.


Social Check DCs


Don Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, grey cloak. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Don Marley, Male Human Paladin 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 17 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zykroff Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She has red crest. This red eyed southerner is not easily forgotten.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in a small forest village. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Nature, Job. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Zykroff Shestendeliath, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Ethereal Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a pastel and red robe with the hood down. He wears his orange fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: Born to a Shepherd, his father struggled to pay the bills. His druidic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Ethereal Thundercloud, Male Tabaxi Adept 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Jacoba Beckwith, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. Her white hair is well kept. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Jacoba Beckwith, Female Human Expert 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 7 (-2)17 (+3)
Skills Athletics +4
Senses Passive Perception 8
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp. Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 2'10" and wears rags and sports a simple walking cane. His hair is red and very short. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Painter like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his daughter

Ideals: Joker, Impeccable. Bonds: Poor, Family, Immigrant, Job. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Oblar Wildheart, Male Halfling Warrior 14
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 13
Hit Points 68 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +3

Possessions: Golden yellow topaz (300 gp). Onyx (60 gp). Obsidian (16 gp). Violet garnet (300 gp). Chrysoberyl (130 gp). Deep blue spinel (300 gp). Jet (130 gp). Deep green spinel (130 gp). Citrine (60 gp). Azurite (16 gp). Golden yellow topaz (300 gp). Banded agate (16 gp). Banded agate (16 gp). 1 Medium magic item.


Social Check DCs


Salasar Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His scarlet crest has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Joker, Persistence. Bonds: Attractive, Immigrant, Adventurer, Poor. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Salasar Argenthrixus, Male Dragonborn Expert 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bune Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a merchant again

Ideals: Entrepeneur. Bonds: Adventurer, Immigrant, Religious, Job. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Bune Sanity, Female Tiefling Warrior 8
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 17 (+3)17 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 13
Languages Common, Giant, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (100 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).


Social Check DCs


Halimath Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His hair is chestnut and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: He was born at the edge of vast mountains. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Halimath Garcia, Male Half-Elf Warrior 11
Medium (5'0") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 34 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)15 (+2) 10 (+0)9 (-1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 110 pp. Obsidian (12 gp). Deep blue spinel (1000 gp). Obsidian (12 gp). Jasper (70 gp). Red spinel (70 gp). Onyx (70 gp). White opal (1000 gp). Star ruby (1000 gp). Citrine (70 gp).


Social Check DCs

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