Valanthe Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports yellow clothing, slightly heavier than average wear. Her red hair is long and unkept. She has amber eyes and a yellow hat with a blue feather.
Personality: She can speak with the recently deceased. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Valanthe hails from a village terrorized by illithids. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Black star sapphire (800 gp). Hematite (8 gp). Chrysoprase (50 gp). Aquamarine (1100 gp).
Fulbar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tight fitting white shirt and pants. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: He was born in a small mountains village. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He became a Hunter soon after.
Motivation: Sabotage a competitor; and to be a locksmith again
Ideals: Gifted. Bonds: Poor, Attractive, Job, Nature. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 40 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. Hematite (4 gp). Hematite (4 gp). Brown-green garnet (100 gp). Golden yellow topaz (1600 gp). Moonstone (50 gp). Violet garnet (1600 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reeza Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'10". She is wearing a long, white, dusty cloak. Her tied-back hair is red. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the north to a Brewer, Reeza learned a great deal about her mother's area of expertise. She moved out west to avoid the crime she committed. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and she desires power and/or immortality
Flaws: Shy. Bonds: Family, Job, Criminal record, Adventurer. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Black velvet mask with numerous citrines (150 gp).
Xappan Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He wears his white hair up. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with dancing.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Adventurer, Rich. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Emeny Shelby, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With bright brown hair. Her green eyes are passionate and lively.
Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She became a Shoemaker soon after.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Ideals: Gifted, Athletic. Bonds: Job, Enemies, Family. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 4000 cp.
Jarana Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her head has been shaved. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Jarana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She inherited the family business which she has now maintained for 12 years.
Motivation: Money/treasure; and expand her business
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Mentor. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 91 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Aquan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (8000 gp). Golden circlet with four aquamarines (3000 gp). Embroidered and bejeweled glove (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xappan Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered sword and tarnished hand crossbow as well. His brown hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Xappan was born with his father's beautiful face. When Xappan reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xappan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting. Bonds: Rich, Guardian, Military, Attractive. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 89 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Alexandrite (700 gp). Banded agate (9 gp).
Kava Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has a slight overbite and is overall scrawny. Her crest is cut close to her head. Her gold unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She feeds upon the attention of others.
History: Kava was born in the south. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Mortician job and began her own company from there.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Persistence. Flaws: Disease, Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Oriel Shirley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and very much looks the part of a Priest. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She uses divination through singing.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. She struck the Priest job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 6000 cp. Peridot (80 gp). 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!