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NPC Generator

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Advanced [show]


Morg Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and muscular, this northern man is wearing a long, black cloak. His black hair is long and unkept. He has green eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Morg was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Morg Washington, Male Half-Orc Aristocrat 6
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Impulsive, Insane. Bonds: Military, Job. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Senteq Miggledy, Male Gnome Aristocrat 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. Rock crystal (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a white low-cut shirt, and a Stetson hat upon his head. His chestnut hair is heavily combed to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Vonbin Dankil, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He carries with him a set of swords on his belt, each one with a amber on the hilt. His chestnut hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Attractive, Immigrant, Religious, Rich, Adventurer. Occupation: Banker

Voice: Sleepy voice

Attributes [hide]

Alberich Frostbeard, Male Dwarf Ranger 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 80 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)15 (+2) 12 (+1)6 (-2)
Skills History +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. He has a long white beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's looking for his big break

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Religious, Rich. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Ulblyn Appleblossom, Male Halfling Cleric 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Kâka Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long blonde hair kept up in a rat tail. He has brown eyes and a white hat with a brown feather.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Kâka lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Kâka was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kâka's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kâka and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kâka Watson, Male Half-Orc Paladin 17
Medium (6'6") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 104 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills History +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15022

Possessions: 9000 gp. Moss agate (15 gp). Onyx (20 gp). Freshwater pearl (15 gp). Amethyst (100 gp). Moonstone (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Raymond Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet costume with the symbols of magic on his torso. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Entrepeneur. Flaws: Addict, Antagonistic, Fearful. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Iranapha, Male Half-Elf Warrior 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 68 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shanairla Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears violet trousers with grey and tan striped suspenders. She wears various colorful collared shirts, and she perpetually has her whip ready. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a minor phobia of water and hates getting wet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Shanairla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shanairla decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting. Flaws: Disease, Fearful, Antagonistic. Bonds: Criminal record. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Shanairla Azzo, Female Half-Elf Expert 15
Medium (5'0") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 57 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0

Possessions: 1000 gp. Deep blue spinel (1100 gp). Moonstone (30 gp). Sard (30 gp). Golden pearl (40 gp). Iolite (30 gp). Red-brown spinel (40 gp). Pink pearl (40 gp). Banded agate (5 gp). Blue quartz (5 gp). Blue quartz (5 gp). Blue quartz (5 gp). Deep blue spinel (1100 gp). 1 Medium magic item.


Social Check DCs


Margery Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is dressed in earthy colors with a violet and tan handkerchief worn on her right side. Her silver hair is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Margery is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She invites people to come help in her community garden.

History: She was born several months after her mother was called into army service. She has had some formal singing training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Margery Nagel, Female Half-Elf Bard 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 8 (-1)18 (+4)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 400 sp. Freshwater pearl (5 gp). 1 Masterwork Common Melee.


Social Check DCs

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