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NPC Generator

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Advanced [show]


Five Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a font of random trivia from the lore and stories she has discovered

History: Five was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Marshal like her mother before her.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Five Paws, Female Tabaxi Ranger 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 7 (-2)10 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 190 pp.


Social Check DCs


Vadania Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is golden, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. When she's not drinking or sleeping the drinks off, she's doing painting.

History: Vadania was raised in a hard working conservative environment. A gifted student she started as a Interpreter, but she got bored and became a Animal Trainer. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Bonds: Rich, Attractive, Guardian, Job. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vadania Mellerelel, Female Elf Adept 9
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 10 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 800 gp.


Social Check DCs


Tawna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Halfling compassion; and she wants nothing more than to rejoin the army

Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Tawna Goodearth, Female Halfling Fighter 7
Small (2'8") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 43 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5

Possessions: 200 gp. Chrysoprase (40 gp). Alexandrite (1400 gp). Brown-green garnet (140 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Cumpen Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses like a well dressed Dyer does. Her black hair is slicked back into a classic pompadour. Her hazel eyes dart from person to person.

Personality: Cumpen wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She is a ruthless business woman, a trait she acquired from her father.

History: She was born into a rich family. After coming to the age of reason, Cumpen took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Dyer job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Dyer

Voice: German accent

Attributes [hide]

Cumpen Waggletop, Female Gnome Warlock 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 900 sp. 1 Chain shirt.


Social Check DCs


Theobald Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Theobald reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Disease. Bonds: Military. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Theobald Meliamne, Male Half-Elf Commoner 15
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 65 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Religion +8, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Some 4 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, In love. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Everard Lancaster, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Nalral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of magic on his torso. His white hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A skeptical and narcissistic man, Nalral's first love is himself. His second love is also himself. He works hard and plays hard.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Bonds: Criminal record. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Nalral Lutgehr, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Shivering Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, she is an attractive figure. She wears bulky pastel painted plate armor. She has yellow fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She got into the Banker business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Banker job and began her own company from there.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult.

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Shivering Shore, Female Tabaxi Rogue 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Goblin, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dworic Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky brown painted plate armor. He sports a long blonde beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He's since become an addict/alcoholic.

Motivation: To be a Shipwright again.

Ideals: Passionate. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Dworic Hammerstone, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Performance +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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