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NPC Generator

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Advanced [show]


Quick On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing the road beaten gear of a warrior. She wears a top hat to hide her balding. Her blue eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Quick took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her son; and an old rival family wants her found

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Family. Occupation: Sailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick On the Water, Female Tabaxi Cleric 6
Medium (5'4") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp.


Social Check DCs


Baggi Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white tunic with grey highlights, and long pastel pants that bunch up around her shoes. With wild blonde hair. Her eyes are likewise gray.

Personality: She is irascible and easily irritated. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of western immigrants she idolized her mother. Her childhood dream was to be a Armorer, but she was a colossal failure. After a long history of fighting, Baggi and her spouse have recently divorced.

Motivation: To be a Armorer again; and to protect her home

Flaws: Antagonistic. Bonds: Family, Immigrant, Job, Guardian. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Baggi Halsey, Female Half-Orc Commoner 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Carnelian (30 gp).


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black fur has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Lone grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Professionalism. Flaws: Ugly, Selfish. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Lone Paws, Male Tabaxi Wizard 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Medicine +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 300 pp. Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Jocelyn Gentry, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears dark leathers with embroidery. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Jocelyn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Jocelyn Gentry, Male Human Expert 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 300 gp. Moonstone (80 gp). White pearl (140 gp). Alexandrite (1200 gp). Deep blue spinel (1200 gp).


Social Check DCs


Tiaathque Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a yellow suit, white shirt, and brown tie. She keeps her red hair in a flapper bob. Her blue eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Tiaathque's first love is herself. Her second love is also herself. She feeds upon the attention of others.

History: Tiaathque hails from a village terrorized by gnolls. Her mother was very strict, and drilled into her lessons on being the perfect lady. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of gnolls.

Ideals: Impeccable. Bonds: Attractive, Enemies, Adventurer. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Tiaathque Withrethin, Female Half-Elf Expert 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 10000 cp. Bloodstone (20 gp). Amethyst (130 gp).


Social Check DCs


Elama Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a moderate pudge and is not very fit. Her hair is chestnut, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Elama would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Elama was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Fortune-teller. She moves from town to town, unable to find a place to settle.

Motivation: To be a Bather again; and to be a bather again

Ideals: Joker. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Elama Netyoive, Female Elf Expert 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 160 gp. Chrysoberyl (110 gp).


Social Check DCs


Ozyman High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy white suit. His hair is blonde and curly. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tabaxi culture. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Gifted, Logical. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Ozyman High-hill, Male Halfling Aristocrat 10
Small (3'2") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +8, Arcana +7
Senses Passive Perception 13
Languages Common, Halfling, Terran, Ignan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +7

Possessions: 1100 gp. Deep green spinel (150 gp). Red-brown spinel (150 gp). Alexandrite (1500 gp). Fiery yellow corundum (600 gp).


Social Check DCs


Rael Nailo, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. His white hair is singed and shortened. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. Rael is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Shepherd business at a young age. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Opinionated, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Family, Job. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Rael Nailo, Male Elf Expert 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 8 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Oolah Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman typically wears black cloth garments or leather armor. Her blonde hair is matted, messy, and big. She has green eyes.

Personality: She speaks before she thinks and is too direct. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her mother was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Military. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Oolah Beckwith, Female Half-Orc Bard 1
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)11 (+0) 9 (-1)8 (-1)
Skills Nature +2, Stealth +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs

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