Nora Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear brown clothing when she does not wear armor, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her blue eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 73 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp. Aquamarine (200 gp). Smoky quartz (30 gp). Jasper (30 gp).
Ermina Burrows, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person.
Personality: Abrasive and pushy, she has a hard time making friends. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ermina took refuge in the old dungeon and found the beat up sword and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's in love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature, Has a crush. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Theriatis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Elves.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic, Racist, Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 73 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 19 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal, Infernal, Ignan
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Blue star sapphire (1400 gp). Amber (110 gp). Rose (70 gp). Lapis lazuli (16 gp). Blue diamond (3000 gp). Pink pearl (110 gp). Jade (110 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a moderate pudge and is not very fit. His auburn hair is cut short with large spiked bangs in the front. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Calcitro liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to prove his worth to the world
Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Giselle Oakley, Female Human [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Shipwright does, she is not a threatening figure. She wears a wide-brimmed hat to hide her balding. Her eyes are gray and she is always smoking a pipe.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.
History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Antagonistic, Lazy. Bonds: Job, Poor, Nature. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 400 pp. Deep blue spinel (1100 gp). Black pearl (1100 gp). Banded agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Seraphina Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries lances. She has shaved her head bald. Her gray eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast mountains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Fighting, Justice. Bonds: Immigrant, Nature. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 38 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1800 gp. Moss agate (5 gp). Iolite (60 gp). Rock crystal (60 gp). Malachite (5 gp). Chrysoprase (60 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
Gerbo Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his brother recently and the two have been together since.
Motivation: He loathes his own lifestyle; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Family, Religious. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 77 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Abram, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His head has been shaved. His eyes, though not visible through his cowl, are hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and a deep hatred of illithids
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Enidda Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her hair is white and very short. Her green eyes have a joyful gleam in them most of the time.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. When she's not drinking or sleeping the drinks off, she's doing singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.
Motivation: She has money and likes to spend it; and to find somewhere to settle down
Ideals: Artistic, Gifted. Flaws: Mundane, Addict. Bonds: Rich. Occupation: Jeweler
Voice: Posh accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 9
Hit Points 50 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 6000 sp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
