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NPC Generator

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Advanced [show]


Myria Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her chestnut hair is long and unkept. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is afraid of women and trembles around them

History: A powerful slaver made her what she is. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Crown-heir responsibilities is difficult; and further expansion of business

Flaws: Ugly, Shy. Bonds: Poor, Mentor, Job. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Myria Wildheart, Female Halfling Cleric 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Gynnie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. She has a moderate pudge and is not very fit. She is bald on top and has large red tufts of hair around her ears. Her eyes are a pleasant blue.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a great chef.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Gynnie took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is content

Ideals: Gifted. Flaws: Ugly, Emotional, Mundane. Bonds: Rich. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Gynnie Quickstep, Female Halfling Cleric 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Pikar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. His red hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Professionalism, Justice. Flaws: Depressed. Bonds: Attractive, Religious. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Pikar Stoutbridge, Male Halfling Barbarian 11
Small (3'3") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 91 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills History +7, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Sylvan, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1400 gp. Amber (140 gp). Smoky quartz (40 gp). Black pearl (1500 gp). Peridot (40 gp). Lapis lazuli (11 gp). Coral (140 gp). Smoky quartz (40 gp). Aquamarine (1500 gp). Jet (140 gp). Violet garnet (1500 gp).


Social Check DCs


Jane Stanford, Female Human [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. She has a very tight haircut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born at the edge of vast island. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with her sister.

Ideals: Gifted. Bonds: Attractive, Criminal record, Nature, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Jane Stanford, Female Human Expert 7
Medium (5'4") Human, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 600 gp. Blue star sapphire (400 gp). Tiger eye turquoise (4 gp). Star rose quartz (70 gp). Deep blue spinel (1500 gp).


Social Check DCs


Emerald Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her lavender fur is still thick. She is very pretty but has cold, dead eyes.

Personality: She is almost excessively polite to everyone, even when angry. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born at the edge of vast desert. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Nature, Religious. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Emerald Grass, Female Tabaxi Druid 9
Medium (5'10") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1400 gp. Aquamarine (900 gp). Alexandrite (900 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Lidda Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. She is bald on top and has large black tufts of hair around her ears. Her eyes, though not visible through her cowl, are gray.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's looking for her big break

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Mentor, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Lidda Appleblossom, Female Halfling Aristocrat 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 6 (-2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp. Alexandrite (1500 gp). Iolite (80 gp). Black opal (1100 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greeba Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears a tight fitting black shirt and pants. She has a hunchback. Her tied-back hair is auburn. She wears crescent spectacles with a black brim.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her father's forge. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is unsatisfied with her job

Flaws: Ugly, Selfish. Bonds: Adventurer, Criminal record, Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Greeba Holton, Female Half-Orc Expert 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robbie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying brown hair a little too much giving a sharp brown color. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Robbie Underfoot, Female Halfling Warlock 11
Small (3'0") Halfling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)19 (+4) 15 (+2)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant, Aquan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. He keeps his black hair in a pixie cut. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Mordai Dread, Male Tiefling Adept 9
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp.


Social Check DCs

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