Enidda Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is kept up in a ponytail inside a small hat. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She has always had a great fascination with Halfling culture. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Rich, Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 sp. 1 Minor magic item.
Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his sai always slung over his shoulder. He is portly but not overly obese. His brown fur is long and unkept. He has copper eyes and a pastel hat with a brown feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a very good compulsive liar and kleptomaniac.
History: He is a Chromatic Dragon in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Amethyst (70 gp). Onyx (50 gp). Coral (70 gp). Obsidian (11 gp). Banded agate (11 gp). Aquamarine (1500 gp). Tourmaline (70 gp). Fiery yellow corundum (500 gp). Amber (70 gp). Chrysoberyl (70 gp). Zircon (50 gp). Iolite (50 gp). Onyx (50 gp). Amber (70 gp). Amethyst (70 gp). Alexandrite (1500 gp). Rhodochrosite (11 gp). Obsidian (11 gp). Malachite (11 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Barendd Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a brown and black robe with the hood down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Barendd and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Pacifist. Flaws: Antagonistic, Insane. Bonds: Immigrant, In love. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 88 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 21 (+5) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +4
Possessions: 2000 gp. Emerald (900 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ielenia Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her skin is fair and her fingers are delicate and long. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Ielenia grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Logical. Bonds: Attractive, Has a crush, Adventurer. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Nuraval Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown wide-brimmed hat and brown clothes. He has silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Deep Scion in disguise. A freak accident while working with his Herbalist father left him crippled. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Horhog Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His long brown hair is drawn into a two foot long braid. His gray unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Nature. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 136 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 4000 gp. Moss agate (4 gp). Onyx (80 gp). Moonstone (80 gp). Black pearl (800 gp). Fire opal (1300 gp). Sard (80 gp). Rhodochrosite (4 gp). Banded agate (4 gp). Citrine (80 gp). Amber (40 gp). Chalcedony (80 gp). Rock crystal (80 gp). Black opal (1300 gp). Chrysoberyl (40 gp). Deep blue spinel (800 gp). Smoky quartz (80 gp). Jet (40 gp). Rock crystal (80 gp). Tiger eye turquoise (4 gp). Chrysoberyl (40 gp). Citrine (80 gp). Malachite (4 gp). Black pearl (800 gp). Moss agate (4 gp).
Dariff Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her golden hair is slicked back into a classic pompadour. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast desert. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Guard
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 300 gp.
Mialee Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears just a tan suit. Her whole body is exceptionally muscular. Her white hair is styled in orderly dreadlocks. Her fierce violet eyes like to dwell on things.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the west was not economically sound they moved to her current location. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush; and she has a crush on the local guard
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Religious, Has a crush. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 sp.
Darrak Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple pastel line shooting up and back down. He keeps his golden hair in a pixie cut. He has a dull look in his brown eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Mentor. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 48 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. Blue diamond (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
