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NPC Generator

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Advanced [show]


Balam Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His purple hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Balam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Flaws: Impulsive, Disease. Bonds: Guardian, Slave, Enemies. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Balam Random, Male Tiefling Monk 14
Medium (5'1") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 89 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Ignan, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 2000 gp. Freshwater pearl (8 gp). Rhodochrosite (8 gp). Aquamarine (1000 gp). Rhodochrosite (8 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Fivin Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His black hair is long and unkept. His face is scarred and worn.

Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Fivin Dalanthan, Male Elf Commoner 9
Medium (4'11") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 6 (-2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Orc, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Orsik Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a flapper bob. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Orsik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Impeccable, Fighting. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Orsik Strongheart, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)5 (-3) 15 (+2)8 (-1)
Skills Arcana -1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Amethyst (140 gp).


Social Check DCs


Dagger Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" western woman, she likes to wear brown tank tops with white skirt. She has wavy black fur. Her eyes are green.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents enrolled her in a Paladin school at a young age so that she could practice her psionic talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and her religion dominates her actions

Ideals: Philantrophist, Gifted. Bonds: Job, Religious, Adventurer. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Dagger Of Snakes, Female Tabaxi Paladin 3
Medium (6'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)11 (+0) 14 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Tod Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears red painted combat armor at almost all times. His clothes are grease stained in places. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Tod Quickstep, Male Halfling Bard 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Sard (50 gp). Tiger eye turquoise (12 gp). Deep blue spinel (700 gp). Black pearl (700 gp).


Social Check DCs


Seraphina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her golden hair is cut jaggedly and amateurishly. She wears an eyepatch.

Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and wants to raise her children well

Flaws: Ugly, Shy. Bonds: Adventurer, Family. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Seraphina Warmwater, Female Halfling Druid 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 18 (+4)15 (+2)
Skills Investigation +4, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 300 gp. Sardonyx (20 gp). Amethyst (50 gp). Tourmaline (50 gp).


Social Check DCs


Leaf On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is kept up in a ponytail inside a Stetson hat. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Leaf was raised in a hard working conservative environment. Leaf was born on a far western plains where he grew up under the tutelage of his mother, an expert Map Maker. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Family, Job, Immigrant. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf On the Mountaintop, Male Tabaxi Bard 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)14 (+2) 13 (+1)16 (+3)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting violet shirt and pants. He keeps his white hair in a pixie cut. His eyes are a pleasant green.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has worked as a Weaver like his father before him.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Attractive, Religious, Enemies, Job. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Varis Serge, Male Half-Elf Bard 14
Medium (5'8") Half-Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 29 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 3000 gp. Red-brown spinel (100 gp). Blue sapphire (1200 gp). Blue sapphire (1200 gp). Violet garnet (300 gp). Peridot (20 gp). Blue sapphire (1200 gp). Star rose quartz (20 gp). Iolite (20 gp). Deep blue spinel (300 gp). Banded agate (14 gp). Brown-green garnet (100 gp). Carnelian (20 gp). Azurite (14 gp). 1 Medium magic item.


Social Check DCs


Eva Chester, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears silk and lounges about seductively. She wears her white hair up. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Secretive, Hedonist. Bonds: Attractive. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Eva Chester, Female Human Commoner 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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